As of the 1.0.7 Update, teams now acquire bonuses based on your troop lineup. This guide is here to quickly discern what combinations give what bonuses. (More in-depth info to come later, stay tuned.)
Other Helpful Links:
Troops listed by Troop Types
Kingdom Bonuses Guide (1.0.7)
Off site link to this guide, w/ additional info (Steam): All Team Combination Bonuses
##Mana Bonuses##
4 blue troops = Maester of Water [I] (Bonuses: +25 Water Mastery)
4 green troops = Maester of Nature [I] (Bonuses: +25 Nature Mastery)
4 red troops = Maester of Fire [I] (Bonuses: +25 Fire Mastery)
4 yellow troops = Maester of Air [I] (Bonuses: +25 Air Mastery)
4 purple troops = Maester of Magic [I] (Bonuses: +25 Magic Mastery)
4 brown troops = Maester of Earth [I] (Bonuses: +25 Earth Mastery)
##Type Bonuses##
3 Beast troops = Beast Captain [|] (Bonuses: +2 Life, +1 Attack)
4 Beast troops = Beast General [||] (Bonuses: +4 Life, +2 Attack)
3 Construct troops = Construct Captain [|] (Bonuses: +4 Armor)
4 Construct troops = Construct General [||] (Bonuses: +8 Armor)
3 Daemon troops = Daemon Captain [|] (Bonuses: +2 Attack)
4 Daemon troops = Daemon General [||] (Bonuses: +2 Attack, +1 Magic)
3 Divine troops = Divine Captain [|] (Bonuses: +2 Armor, +2 Life)
4 Divine troops = Divine General [||] (Bonuses: +4 Armor, +4 Life)
3 Dragon troops = Dragon Captain [|] (Bonuses: +1 Attack, +2 Armor)
4 Dragon troops = Dragon General [||] (Bonuses: +1 Attack, +2 Armor, +1 Magic)
3 Dwarf troops = Dwarf Captain [|] (Bonuses: +4 Life)
4 Dwarf troops = Dwarf General [||] (Bonuses: +8 Life)
3 Giant troops = Giant Captain [|] (Bonuses: +1 Attack, +2 Life)
4 Giant troops = Giant General [||] (Bonuses: +2 Attack, +4 Life)
3 Human troops = Human Captain [|] (Bonuses: +1 Armor, +1 Attack, +1 Life)
4 Human troops = Human General [||] (Bonuses: +2 Armor, +2 Attack, +2 Life)
3 Elemental troops = Elemental Captain [|] (Bonuses: +2 Life, +1 Attack)
4 Elemental troops = Elemental General [||] (Bonuses: +2 Life, +1 Attack, +1 Magic)
3 Elf troops = Elf Captain [|] (Bonuses: +1 Magic)
4 Elf troops = Elf General [||] (Bonuses: +4 Life, +1 Magic)
3 Fey troops = Fey Captain [|] (Bonuses: +1 Magic)
4 Fey troops = Fey General [||] (Bonuses: +2 Magic)
3 Knight troops = Knight Captain [|] (Bonuses: +1 Attack, +2 Armor)
4 Knight troops = Knight General [||] (Bonuses: +2 Attack, +4 Armor)
3 Marauder troops = Marauder Captain [|] (Bonuses: +2 Attack)
4 Marauder troops = Marauder General [||] (Bonuses: +4 Attack)
3 Monster troops = Monster Captain [|] (Bonuses: +2 Armor, +2 Life)
4 Monster troops = Monster General [||] (Bonuses: +2 Armor, +2 Life, +1 Magic)
3 Undead troops = Undead Captain [|] (Bonuses: +1 Magic)
4 Undead troops = Undead General [||] (Bonuses: +4 Armor, +1 Magic)
3 Wildfolk troops = Wildfolk Captain [|] (Bonuses: +1 Attack, +1 Armor, +1 Life)
4 Wildfolk troops = Wildfolk General [||] (Bonuses: +2 Attack, +2 Armor, +2 Life)
##Kingdom Bonuses##
2 Adana troops = Lord of Gears [|] (Bonuses: +2 Armor)
3 Adana troops = Duke of Gears [||] (Bonuses: +4 Armor, +1 Attack)
4 Adana troops = King of Gears [|||] (Bonuses: +6 Armor, +2 Attack)
2 Blighted Lands troops = Lord of Daemons [|] (Bonuses: +1 Attack)
3 Blighted Lands troops = Duke of Daemons [||] (Bonuses: +1 Attack, +1 Magic)
4 Blighted Lands troops = King of Daemons [|||] (Bonuses: +3 Attack, +1 Magic)
2 Broken Spire troops = Lord of the Spire [|] (Bonuses: +2 Life)
3 Broken Spire troops = Duke of the Spire [||] (Bonuses: +4 Life, +1 Attack)
4 Broken Spire troops = King of the Spire [|||] (Bonuses: +6 Life, +2 Attack)
2 Darkstone troops = Lord of Chains [|] (Bonuses: +1 Attack)
3 Darkstone troops = Duke of Chains [||] (Bonuses: +2 Armor, +2 Attack)
4 Darkstone troops = King of Chains [|||] (Bonuses: +4 Armor, +3 Attack)
2 Divinion Fields troops = Lord of Stars [|] (Bonuses: +1 Attack)
3 Divinion Fields troops = Duke of Stars [||] (Bonuses: +2 Life, +2 Attack)
4 Divinion Fields troops = King of Stars [|||] (Bonuses: +4 Life, +3 Attack)
2 Drifting Sands troops = Lord of Dust [|] (Bonuses: +1 Attack)
3 Drifting Sands troops = Duke of Dust [||] (Bonuses: +1 Life, +1 Armor, +2 Attack)
4 Drifting Sands troops = King of Dust [|||] (Bonuses: +3 Life, +1 Armor, +3 Attack)
2 Forest of Thorns troops = Lord of Thorns [|] (Bonuses: +1 Life, +1 Armor)
3 Forest of Thorns troops = Duke of Thorns [||] (Bonuses: +2 Life, +2 Armor, +1 Attack)
4 Forest of Thorns troops = King of Thorns [|||] (Bonuses: +3 Life, +3 Armor, +2 Attack)
2 Ghulvania troops = Lord of Blood [|] (Bonuses: +1 Life, +1 Armor)
3 Ghulvania troops = Duke of Blood [||] (Bonuses: +1 Life, +1 Armor, +1 Magic)
4 Ghulvania troops = King of Blood [|||] (Bonuses: +2 Life, +4 Armor, +1 Magic)
2 Glacial Peaks troops = Lord of Ice [|] (Bonuses: +2 Armor)
3 Glacial Peaks troops = Duke of Ice [||] (Bonuses: +2 Armor, +1 Magic)
4 Glacial Peaks troops = King of Ice [|||] (Bonuses: +2 Armor, +2 Magic)
2 Grosh-Nak troops = Lord of Orcs [|] (Bonuses: +1 Attack)
3 Grosh-Nak troops = Duke of Orcs [||] (Bonuses: +2 Attack, +2 Life)
4 Grosh-Nak troops = King of Orcs [|||] (Bonuses: +4 Attack, +2 Life)
2 Karakoth troops = Lord of Magic [|] (Bonuses: +2 Life)
3 Karakoth troops = Duke of Magic [||] (Bonuses: +2 Life, +1 Magic)
4 Karakoth troops = King of Magic [|||] (Bonuses: +2 Life, +2 Magic)
2 Khaziel troops = Lord of Stone [|] (Bonuses: +2 Life)
3 Khaziel troops = Duke of Stone [||] (Bonuses: +4 Life, +2 Armor)
4 Khaziel troops = King of Stone [|||] (Bonuses: +6 Life, +4 Armor)
2 Khetar troops = Lord of Bones [|] (Bonuses: +2 Armor)
3 Khetar troops = Duke of Bones [||] (Bonuses: +2 Armor, +1 Magic)
4 Khetar troops = King of Bones [|||] (Bonuses: +6 Armor, +1 Magic)
2 Maugrim Woods troops = Lord of Wolves [|] (Bonuses: +1 Attack)
3 Maugrim Woods troops = Duke of Wolves [||] (Bonuses: +2 Life, +2 Attack)
4 Maugrim Woods troops = King of Wolves [|||] (Bonuses: +2 Life, +4 Attack)
2 Mist of Scales troops = Lord of Scales [|] (Bonuses: +2 Life)
3 Mist of Scales troops = Duke of Scales [||] (Bonuses: +2 Life, +1 Magic)
4 Mist of Scales troops = King of Scales [|||] (Bonuses: +6 Life, +1 Magic)
2 Pan’s Vale troops = Lord of Goats [|] (Bonuses: +2 Life)
3 Pan’s Vale troops = Duke of Goats [||] (Bonuses: +3 Life, +3 Armor)
4 Pan’s Vale troops = King of Goats [|||] (Bonuses: +5 Life, +5 Armor)
2 Pridelands troops = Lord of Cats [|] (Bonuses: +1 Attack)
3 Pridelands troops = Duke of Cats [||] (Bonuses: +3 Attack)
4 Pridelands troops = King of Cats [|||] (Bonuses: +5 Attack)
2 Primal troops = Lord of Imps [|] (Bonuses: +2 Life)
3 Primal troops = Duke of Imps [||] (Bonuses: +4 Life, +2 Armor)
4 Primal troops = King of Imps [|||] (Bonuses: +7 Life, +3 Armor)
2 Stormheim troops = Lord of Giants [|] (Bonuses: +2 Life)
3 Stormheim troops = Duke of Giants [||] (Bonuses: +6 Life)
4 Stormheim troops = King of Giants [|||] (Bonuses: +10 Life)
2 Sword’s Edge troops = Lord of Blades [|] (Bonuses: +2 Armor)
3 Sword’s Edge troops = Duke of Blades [||] (Bonuses: +6 Armor)
4 Sword’s Edge troops = King of Blades [|||] (Bonuses: +10 Armor)
2 Whitehelm troops = Lord of Devas [|] (Bonuses: +2 Armor)
3 Whitehelm troops = Duke of Devas [||] (Bonuses: +2 Armor, +2 Life, +1 Attack)
4 Whitehelm troops = King of Devas [|||] (Bonuses: +2 Armor, +2 Life, +1 Attack, +1 Magic)
2 Wild Plains troops = Lord of Bulls [|] (Bonuses: +2 Life)
3 Wild Plains troops = Duke of Bulls [||] (Bonuses: +1 Attack, +4 Life)
4 Wild Plains troops = King of Bulls [|||] (Bonuses: +2 Attack, +6 Life)
2 Zaejin troops = Lord of Goblins [|] (Bonuses: +2 Life)
3 Zaejin troops = Duke of Goblins [||] (Bonuses: +2 Life, +2 Attack)
4 Zaejin troops = King of Goblins [|||] (Bonuses: +4 Life, +3 Attack)
2 Zhul’Kari troops = Lord of Spiders [|] (Bonuses: +1 Attack)
3 Zhul’Kari troops = Duke of Spiders [||] (Bonuses: +1 Attack, +1 Magic)
4 Zhul’Kari troops = King of Spiders [|||] (Bonuses: +1 Attack, +2 Magic)
Any help with correcting bonuses is welcome.