Why are you staring to follow up just now, then, might I ask? It’s not like this “bug fix” simply came out of the blue. Bear with me and try to see how it looks from player’s perspective.
Firstly, you put bot guilds out there for whatever reason. The lucky ones who face them are simply handed out free rewards but receive no score towards ranking. Those, who didn’t get to ‘fight’ against bots, might consider themselves screwed over.
Secondly, at some point you decide that no-score was a bug and quietly change it without informing anybody, so that facing bot-guilds now not only hands out free rewards but also free ranking score.
Thirdly, for whatever reason you make the obviously inane decision, again - without informing anybody, that free handouts from bot guilds should be worth more score given for battles against real guilds. The lucky ones now not only get free rewards but also free ranking positions that offer even more rewards. Those, who did not get lucky (either by facing freebie bot guilds when they gave no score, or by not facing freebie bot guilds at all), consider themselves doubly and triply screwed over by you.
So…there is a some issue that YOU (and not players, if memory serves me) considered a bug and quietly fixed in a manner of high impact consequences. I hazard do guess, that such a situation requires a thread on Official News channel where you explain the situation, circumstances and the course you will take to compensate guilds that got royally screwed over by your team’s actions, but I can’t seem to find the respective thread. Can you point me to it? Yep, thought so. It almost looks like you did it in a hush-hush manner hoping that nobody would notice and it would get gently swept under the rug.
Just don’t super appreciate the idea of the team (which your are part of) handling impactful issues in secretive under-the-rug manner.
Also, while your are, according to your words, raising the issue, would elucidate us why bot guilds are still here, because this
makes very little sense as it currently stands. I’m pretty sure there are more than five guilds entering each guilds wars thus it shouldn’t be too hard to get real opponents for four days. In previous iteration, if you recall, people faced six enemies during the event without needing to introduce bots; why, then, finding fewer opponents should be such an insoluble challenge?
Also, also, might you present us with clear criteria how you choose which guilds will be given free pass and which guild you will screw over?