Absurd guild wars restrictions. Its time to go back to the drawing board

I didnt see a guild wars thread this week. My complaint is simple-forest of thorns against meta teams is quite simply stupid. This guild wars is already a terrible mode. It is beyond time you either ease restrictions on the players, or put more on the ai. At the very least-when you saddle us with a bad faction dont force us to use the weapon.

No more double or triple takshaka allowed for defenses. Or ban Chrysantherax when we can’t use it. You already have wand of stars banned. I know you can do it.

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EVERY SINGLE WAR…

People complain about using multiple units on defence teams

And EVERY SINGLE WAR the devs say EFFall.

So just deal with it…

We all have the same un fun

Edit:

Day 1 rank 46 (us) vs rank 20… we lost

Day 2 rank 46 (us) vs rank 6 (previous rank 1)…

Super duper fair

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All guilds shouldn’t play this event… Strike! LOL

Cmon, a 5/0 is still possible!

And with a tricky restriction the win taste even more sweet.

If you don’t like GW - don’t play it.

Just for some positive vibes before the weekend starts :slight_smile:

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This isnt dark souls, so take the “git gud” crap somewhere else. Ive been playing for near 10 years. I know how to play the game, I have near every troop.

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4-1. Im not saying I can’t beat it at all. Im saying its not fun at all. And for someone that doesnt have near every troop its gotta be doubly so

And not playing isnt an option. My guild ive been with for many years requires it

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The issue with Guild Wars isn’t the offensive restrictions, even if that’s what sucks all the oxygen out of the commentary room.

The real issue with Guild Wars are the defensive restrictions, or their appalling lack in certain areas. Back in the “good old days”, you couldn’t set two or three of an obnoxious mythic into a room and call it a day because that cost your guild points. Now you not only can do that, but you’re borderline encouraged to do so if you play for an aggressive, high-achieving guild.

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100% this.

Its the repeating of OP troops with ZERO repercussions.

There should be a penalty.

4 unique troops = 100% normal stats

3 unique troops = 75% normal stats

2 unique troops = 50% normal stats

1 unique troop = 25% normal stats.

That would drastically change the way the community feels about this mode and also require some work in drafting usefull defence teams.

ALSO the fact that 95% of guilds choose the green keep every war… needs changing. Ive literally NEVER seen anything other than green and blue

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I mean that was mentioned in my op.

Double and triple takshaka teams vs a slow mana generation faction are not fun at all. So the real problem is dupes, its compounded when you have a bad faction against it

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Adding penalties for multiple troops on defense like it was before would help this mode tremendously. Maybe even have the kingdom restrictions be two different kingdoms instead of one.

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Notice how our fine friend Jeto has NEVER commented in threads like this…

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Curse breaker bow is the weapon to use. Went 5/0 today after an abysmal 2/3 yesterday. Guild wars as it is sucks though

Stop buying medallions until we get change. Thats the only reason they brought it back in the first place

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I’d say that this also isn’t the real issue. I’m okay with attacker restrictions sometimes making it far harder to win against certain defense teams. The opponent team has to cope with exactly the same challenges, so this is balanced. It even adds an extra layer of strategy, when to risk going the full path versus fighting safer battles again for less score.

In my opinion, the real issue here is blatant monetization. We were promised that Guild Wars Reforged doesn’t give any advantage to paying players. Surprise, after well over a year of constant feedback the individual rewards still lock the highly coveted shiny legendary tokens behind EITHER winning at least 18 of 20 battles OR purchasing the Guild Wars pass. Guess which group of players often can’t be encouraged to go further than gate battles, no matter how it tanks scoring, especially when the chance of losing has been configured to be exceptionally high.

By now, whenever I see some atrocious attacker restriction, I can’t help but think that the topic of the most recent management meeting must once again have been “encouraging player spendings behavior”.

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I don’t even understand the design decision behind making this selectable. This is a prime candidate for automatic rotation that puts everyone on the same ground, similar to attacker restrictions.

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So obvious it hurts.

Yet, it seems the dev team is braindead and intent on killing the game.

Its clear that they always intended GW to be a money machine, especially when you take into account the recent changes to kingdom levels and shiny levels… the design is so assbackwards and counterintuitive in so many aspects.

Edit to add, the fact that these posts never get a response is indicative of their stance.

STFU and keep spending.

Since there have been multiple fixes suggested and most if not all would take a few lines of code to implement, it is clear they don’t WANT to.

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Ok I love restrictions, loved. Swords edge. Loved. Sin of maraj.

But this forest of thorns. Was not fun. The troops are naff. There’s no synergy. Like you I have all but 4 troops.

I like restrictions if there fun still. This kingdom is to green yellow based. Nearly every troop. So building a fun team isn’t possible. I won 5 0 today. Lost 3 2 yesterday. It wasn’t fun. Even the class. Archer is pants.

We need changes. But we don’t need changes. To z one colour guild wars. Because this is just as much not fun. Getting out chrys, Stella, tak, khafru, zarg. Every guild wars. Isn’t fun. So yes changes needed. But not to the easy extreme of 1 colour restrictions

Ok I understand the stop the 2,3,4 taks.

But why are you focusing on just 1 area of the map.

So they could change to no more than 1 troop. Well done you can get past apothecary and Naga now.

It doesn’t change the rest of the mode tho. Unless your only concern is to beat these rooms for the full clear. That’s a bit short sighted don’t you think.

This week still wouldn’t of been fun. Even with the single troop restrictions, as forest of thorns isn’t a fun kingdom. The 3 main mythics arnt fun. Don’t do good damage. Don’t have good traits.

It’s a whole change of the attack and defence formula, that needs changing. If it’s about fun. Cos yea I won 5 0. But it was bad just mind numbing. Boredom.

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I think it comes down to desperation…

Devs don’t care fokall.

And so the players, instead of asking for a total rework as needed are offering small changes to help an abysmally broken game mode.

As you said. 5/0 or 2/3 it’s simply not fun.

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