So, we keep on getting Hero buffs, and I appreciate them, but the plain fact is that I still don’t have room to place the Hero in any of my regular lineups.
I think it’s time to admit that the issue is not with the Attributes, but with the actual Weapon effect. The fact is, even though it Looks like there is a versatile choice of weapons, there is really only a few that are worthwhile to use. When considering color combinations, good teamups with Hero weapons become even more hard to find.
My proposal is, other than equipping weapons, can we have the Hero ASSUMES the spell abilitiy of a target monster we control? Call it … Summoner-Bond or something. So instead of a weapon, I can have my Hero bind with Valkyrie to get its Soul farming feature, or bind with Sheggra to turn into an offensive skull maniac.
Similarly, we can turn around and allow our Monsters to equip Hero Weapons as well. This will certainly unlock a huge variety of team combinations. For example, it would amuse me to see Sparkgrinder equipped with a Daemonimicon, or the Horseman Death swinging around the Creeping Death scythe.
Any takers on this idea? Discuss.