Wait, why did they take a bunch of old Mythics (who frankly all need reworks really badly, at least IP2’s telemetry is great) and give them such inconsequential buffs? 1 more damage here and 1 more lifegain there isn’t going to fix anything.
As Tacet mentioned in his video, a fix for Death Mark would be the thing to boost Death (currently, reapplying Death Mark increases the duration but also reapplies the 1-turn delay before the insta-kill starts rolling). Not a boost in damage that makes it still weaker than Sunbird, and as a Mythic for 24 Mana!
Euryali now does… (hang on it’s easier to check by opening a match now) 44 AoE true damage, up from 36, and that requires running a full team of Bone Nagas. I feel like that isn’t going to make her more widely used.
The rest of the changes are hilariously superficial. +2 spell damage isn’t going to help Draakulis, and nobody plays Abynissia for the trait.