i want the pangu as well as the green one but pengu is cute!
I’m really wanting Yellow or Brown, will pair well with Gorgotha
I want the Yellow one … because I have too many damn Yellow every kind of traitstone.
Pengu will be released in a little while as a Guild Wars reward. Man, penguins seem to be really popular, lots of people have been wanting him!
Both of these have been added to the list.
There seems to be a bug where swapping difficulties will update the multipliers on the main screen but not actually multiplying the rewards by those amounts. I was doing some of the quests on warlord 3, the enemies had the correct warlord 3 health but my soul multiplier after the battle was wrong.
The game was showing a souls multiplier of 3.35 and I was doing quests, which are affected by difficulty.
I was getting 34 souls per battle and the game was only awarding me 80 souls, This would only be a 2.35 multiplier which is the same as normal difficulty would give, However the monsters I was facing had warlord 3 stats still. I then changed the difficulty to warlord 1 and the game was now awarding me the correct amount of soul. Seeing this I changed back to warlord 3 and the game was finally awarding me the correct 3.35 multiplier for souls.
I’m not sure what caused this, it seems to be the first time I swapped from normal to warlord 3 it didn’t update the reward multipliers correctly, even though the main screen with all the kingdoms showed the correct multiplier. I even tried about 4-5 battles and it never gave me the correct soul multiplier. However the monster stats definitely were boosted correctly.
I really don’t… a penguin troop? Seriously?
I want the troop from Dragon’s Claw. Not so much about the penguins
i dont know if this is an 3.0 issue - but i recognized that the third trait of Humility is not working as intended/explained!
if i understand the text correct, EVERYTIME when Humility takes damage the trait should trigger - but this is not the case. here are some of the actions where the trait is not triggering 100% (sometimes it works, sometimes not):
- gorgotha spellcast
- dragon soul spellcast
- skulldamage
- sylvanimora spellcast
interesting is, that sometimes the first cast of a spell does not trigger the trait - but the second does. sadly i cant prove it with screenshots… someone else registered this issue?
Humility’s trait only triggers when his LIFE takes damage. If you only damage the armor it won’t trigger. Admittedly this is a common point of confusion for the trait.
So the trait description “All allies gain 2 Armor and Magic when I take damage.” is not correct? Thats bad…
No it is correct. The issue is that “taking damage” means to lose life in this case. So damage to armor is not considered as Humility taking damage. The damage is “prevented” by the armor.
It’s ambiguous and should probably say ‘when I lose life’ really.
defenitly… cause armor can also be damaged^^
If thi hasnt happened yet maybe we should take a poll on what things we want fixed first… Then a poll on list of improvement… This might be a better use of time then the same path weve all been going down…
The Devs could take the top 6 suggestions for the bugs(mind you they would still get to everyrhing but priorities my friends) and the same for list of improvements so they could kinda get a sence of what we want easily in one thread…
Thoughts?
Maybe all of those should say ‘if/when I am wounded’ - that works find for Crimson Bat’s third trait and there’s no ambiguity there…
is this known issue?
at least for me - on steeam - something is definitelly memory leaking, ill pay more attention later but i think it is indeed explore
Yes, I first reported it about a week after Explore was released maybe? It’s actually been around much longer but Explore exacerbates the issue because matches are so fast.
It’s not isolated to steam - I experience on PC as well as iOS (both phone and tablet). Can’t speak to android but doesn’t sound like it’s platform-related.
I had it on Android. I’ve never played it on Steam/PC but I’ve played on both an old iPad 2, which eventually became unplayable and on my brand new iPad Pro, which is the most powerful iOS tablet there is…