A webbed Dark Master summoning THIS lvl 1 Thrall

Okay, after doing Thralls to the Wall and getting a super summon from there, I went to Dark Army without restarting the client. Stat glitch triggered, as expected:

Here it is without web:

When I reduced the difficulty to Warlord I and immediately went back into that challenge, I got the result I theorized earlier:

These stats are 4.5x a normal level 15 thralls stats. Meaning the x3 base one was still in the buffer (I’m not privy to exactly how they store and retrieve this kind of data, but evidence is pointing to this), and my now 150% difficulty bonus got applied to that one, with an end result of a 4.5x.

(did another with the Dark Master webbed before summon for good measure, just to show it doesnt affect stats)

So I decided to test this theory by jumping back into Thralls to the Wall, clearing it without letting summon, and going back to Dark Army staying on Warlord I. Results:

Those stats are 2.25 times base level 15 stats.

My guess is that maybe you did a challenge that had a Thrall in it at Warlord III between the time you did the Thralls to the Wall challenge and before you did the Dark Army challenge, which was why it was x4 and not x12 as I predicted earlier. But all evidence seems to be pointing to this as a trigger to the super summon glitch.

The Web glitch is just that it is lowering the level of the summons without actually affecting their stats at all. I am curious to know if this applies to all forms of magic debuffing, but I just don’t have the time to test that now.

I think we can forward this information onto the devs @Sirrian @Nimhain

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