[Incorrect info] Soulforge Troops

Making a new thread for now, so when some systems are updated and we can hopefully check a bit more easily, we can post here about Troops being added to the Soulforge rotations to try and make that information more accessible.

tldr: Kukulkan and Ala Al-Din are in the current Soulforge pool.

How does the Soulforge rotation work?


For example:

  • In the Season of Ice, the troop “Kukulkan” was available.
  • At the end of the Season, this troop is released into the list of troops that can be pulled for the next Soulforge pool.
  • Because there is a current Soulforge pool active, they wait on the potential list.
  • The current Soulforge pool empties, and it generates a new pool. Randomly selecting a number of troops from the potential list.
  • “Kukulkan” is randomly selected, so it is now in the current Soulforge pool.. it’s just a matter of waiting for it to appear in the Soulforge, in-game.
  • After a few weeks, “Kukulkan” is randomly selected to be removed from the pool and can no longer appear.

How many troops are in the Soulforge pool?

I can’t get a specific number. It’s a lot. Which is why it takes so long for the pool to refresh.
Also, why it is currently rather difficult to get on top of putting information together, I don’t currently know when it’s due to refresh.

I have passed on a suggestion to consider updating the Soulforge rotation to every 12 weeks (or something similar).
The idea being that every 12 weeks the pool refills. Which would allow for a faster turnover for new troops to have a chance to be selected.

When will we start getting this information?

I don’t know, to be totally honest.
It relies on a dev taking time they don’t already have much of, to update the support tool I use, so it can pull this data and display it in a readable way.
As in, not a list of troop ID numbers.

Also, because we need the pull list for each platform.. that’s more data.

Anything else?

Yes, it appears due to the Soulforge data on Switch being different to the other platforms, Switch will have different pulls of Troops from the other platforms.

Before anyone asks, I do not know if that can be changed in future. We will share the Soulforge list for Switch as well, once we start having them.

“Can a troop appear more than once in your Soulforge if it’s not removed from the pool?”
and
“Can a troop be removed from the Soulforge pool, before anyone sees it in their Soulforge?”
Answers are TBC.

Please do not post in this thread to ask if X troop has been added

We will share what information we have when we can.

With all that, I have been able to confirm that Kukulkan and Ala Al-Din are in the current Soulforge pool, excluding Switch.

Also, all other PvP Season troops (before the current Season of Fury) are in the potential list, for when the Soulforge pool refreshes.
Again, that means they have a chance to be selected when the pool refils AND currently I am waiting for find out when that is.

That’s literally all the information I have right now.

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Thanks @Jeto. Updating the rotation to every 12 weeks would be amazing. It would fulfill a long-standing community request.

Players have been asking for adding more rotating mythics to the soul forge each week for years now. There are currently 192 mythics and counting. When I started playing there were 80ish. So it would take roughly 20 weeks to cycle through the whole pool back then. So it’s really not reasonable to have the same 4 slots available for rotating mythics as back then. If you guys would bump the number of rotating mythics up to 10 per week, then it would take about 18 weeks, provided you leave the existing "permanent mythic slots in place (the 9 that are available every week, plus 1 rotating dragon).

Obviously, you’d have to include more mythics per week to get it down to 12 weeks. Just sharing some info that might help support your argument with the rest of dev team and used easy math for my example.

Then you probably need to institute an annual change where you add 1 slot, to keep up with new mythics added during the year.

Additional thought - the community can work with a list of troop numbers, especially if it is only an interim measure.

Thanks so much for your continued advocacy on our behalf. It is very much appreciated.

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Hi Jeto - really appreciate this thread and your follow up on this topic.

It is good to know two of the PvP Mythics are in this Soul Forge rotation (though yet to appear thus far).

Bahamata’s event ended 10th March. Did the Devs explain why it wasn’t also added to the current Soul Forge rotation (which commenced on 31st March)?

I explained it. The Soulforge pool randomly selects troops.

I think we’re confused because this isn’t how the soulforge has worked in the past with regard to crafting the mythics. It didn’t select a random number of them, they were just all available after x date. So is it fair to say then that these PVP mythics just behave differently?

That said, thank you so much for this post. You rock, seriously!

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This is not PvP mythic specific, this is the Soulforge Mythic and Legendary troops as a whole. Just had it properly explained to me today, after I have been pushing to get more Soulforge pool and rotation information.

Bored spreadsheet corner is still keeping track of the Soulforge Cycles and troops now that Taransworld is no more…

Current status of Mythic rotation:

I find it disappointing that Bahamata isn’t in the pool, as its PvP season ended on 10th March, and the rotation started 3 weeks later… there was enough time for it to enter the pool, and yet we are forced to sit out one more soulforge cycle waiting for it.

Kukulkan’s PvP season ended on 7 October 2024. It’s now July 2025, and we’re still waiting for it, and with 18+ weeks left in the rotation, we might have to wait for it until October-November 2025. That’s, potentially, over a year of waiting… With Bahamata: its season ended on 10 March 2025, it didn’t go into the pool last time according to the post, so it will enter the pool in November 2025, and from then, it can appear anytime between November 2025 and July 2026-ish. That’s potentially a year and 3 months. Who’s got that kind of patience? :rofl:

At this point, the full soulforge cycle now lasts 32 weeks + however many additional weeks will be needed to cover the mythics added during the last rotation. Cutting it down to 12 would be AMAZING (which is why I think the devs will do all they can to stop it from happening, that’s probably too generous for them…). 32 weeks is excessive already, as there’s no set order within the rotation. So in worst case scenario, there can currently be 64+ weeks between appearances of a specific mythic. That’s over a year! During any soulforge cycle, we now get roughly 7 monthly mythics, 3 campaign mythics and 3 seasonal mythics - ~ 13 mythics, extending the rotation by 3-4 weeks every rotation. Something HAS to be done. We’ve stayed quiet because we were promised a solution by Kafka a while back, but NOTHING happened since then. Can we please please get a solution sooner than later…?

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I cannot push for anything faster than I already am and changes cannot be made any faster, than what is already in the works.

I have literally no information on what Kafka was discussing with the team on getting a solution, as currently I can only see a heap of QoL’s that were made. I can’t see if that’s because those discussions happened in private channels, or in person and I wasn’t there, or if other things were more critical to push, so no further progress has been made till now.

That’s unfortunate :frowning: We’ve been asking and pleading for changes to the Soulforge for a long while now, with a lot of discussions happening at around the start of the new PvP campaigns, even some interim solution in the form of changing the number “4” to “6” would make it a little bit better. I personally wrote a few posts here and there trying to emphasize that the wait time for Kukulkan will be excessive - and here we are, with exactly this happening. says in Oracle voice: I told you so! And I so didn’t want to be right.

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Just one more thing, then I’m not going to harp on it any more.

There are HUNDREDS of QoLs. Even at least 100+ QoLs you could define as just specifically “High Community Priority”.
Each time a QoL is being worked on, something else is not being worked on. So to be like, “make it happen sooner” is like, okay, well what drops off instead?
Because then you are saying, this single QOL is more important than everything else being worked on.

Which is the constant struggle of the dev cycle. Bugs, QoLs and game content all need to be balanced. Things can only happen, as fast as we can work on them and while something else more important doesn’t push it backwards.

Can’t go back in time to those past conversations and be like “hey actually, maybe don’t make these assurances that this is going to have a resolution soon” unfortunately.
Can only work on what I’ve been left with to be fully responsible for now.

Anyways.
The ball is at least rolling now. It’s slow but it’s better than nothing.

AGAIN, there is a QOL to reduce the Soulforge cycle. No updates there. This thread is to share updates on the Soulforge pools when I have that information.

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Hi there, Jeto. So if i undestand right it is possible that some mythic would not be chosen to be a part of a pool in this cycle and then on the next cycle and one another after it?

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Hi Jeto - the selection of troops going INTO the soulforge cycle is NOT random. It should be all eligible troops at the start of the cycle.

The four mythic troops that are selected, in any one week, from the remaining troops in the Soul Forge cycle, IS random.

For example, if there were 100 eligible troops entering the Soul Forge Cycle rotation, then the following week 4 of these 100 would randomly be chosen and put into the soul forge. The following week 4 of the 96 remaining would be randomly chosen and put into the soul forge. The Soul Forge cycle continues until this number reaches zero (100, 96, 92, 88…..8, 4 —> new forge cycle rotation which includes all new eligible troops over the past 25 weeks (which would be at least 1 mythic per month and 1 PvP mythic per completed season and a Campaign mythic or two during these 25 weeks). So the following rotation would likely be >106 mythic troops.

Hope this makes it clearer how the community understands it to work.

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@Jeto - Namour is exactly correct. This is the way it has always worked. So the person that explained it to you either wasn’t specific enough about the part that is random, or they are not correct. The community has been accurately tracking “remaining mythics” in a pool every week of every cycle for years now.

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:backhand_index_pointing_up: This.

Unless the explanation that was given to Jeto is for how the system will work moving forward, which would be a huge downgrade for players’ abilities to get a specific Mythic.
:sweat_smile: :vulcan_salute:

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And i’m interested in a price of pvp mythics) would it be a 4k diamonds or marks or 5 copies of Stellarix or what?

A very big thank you Jeto for this official and very detailed response. We are partly reassured, at least for the first two PvP mythics. Too bad for Bahamata who should also have been included in this cycle. Namour is absolutely right in the explanation of the rotation of the Soul Forge cycle, I never heard what Jeto says, that the mythics would be drawn randomly, each week randomly yes, but not randomly between different cycles. In any case it is very good news for this Thursday, I do not doubt the veracity of all Jeto’s information, but knowing the game for almost 8 years and knowing that the people who run it and communicate have often lacked reliability in the information transmitted, I am waiting to actually see these two mythics in the forge by the end of November, a doubt will always remain present as long as they are not actually visible. Thank you Jeto, have a very nice day, even if it is already late afternoon at your place. :blush::victory_hand:

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On one hand, I’m curious which PvP Legendaries are available in the current cycle. On the other hand, I’m not omega concerned about it if its a herculean task to find out.

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Can I say brilliant information.

Also this, if the pool is refilled every 12 weeks, won’t this mean tho.
There’s the troops that have already been in the forge in the 12 weeks, they will go back in the pool.

So there’s a rng possibility of seeing the same mythic, infinitum every rotation of 12 weeks, before seeing new ones.

Instead of refilling pool, let’s get a bigger one, upgrade from a house pool, to an olympic sized one. :grin:

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i like the idea of the SF. but how about a store (ingame currency) with inflated prices. where every troop in the SF pool is available. same for weapons… and seeing as the game is moving cash focused. even have a real money option for the PvP mythics before they enter the pool.

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There is only so much waiting and worrying that people can take. And Switch will be left behind…again. An easier solution to PvP mythics would be to just lower the cost of 2,500 gold marks to something more reasonable. I appreciate the information, but I am going to hold back my comments for now because I am afraid that emotions will get the better of me.

A soulforge update with all of the feedback and suggestions from this community would make this game so much better, but that is such a distant dream…

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