Some early experimental team with 18 attack in front and only dmg dealer scythe ~18.
The main discussion thread is Celestia's Barrier - The new trueshot/agile? With more dmg output I could beat a 3 cel+sheggra team with the last having over 500 life to punch down, took quite some time too. Good for single challenge, but will be alt-f4-ed onward.
As experiment I put on a Cel team on def too, got overall only 2 losses over a day (one lvl1000) instead of usual 20-30 mixed win/loss for the same time, so most people keep skipping or quitting.