Life leech?
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I thought about something like that, but “leech” suggests the troop doing it is gaining the life and there’s already traits (eg Aspect of Death) that do that.
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Instant death mark would be harsh. In some circumstances (delve/arena) it would be too harsh. Some redesign would be cool though. Maybe it should increase incoming damage from all sources by 10% per turn, cumulative, and have any damage (spell/skull/debuff) have a cumulative 10% chance per turn to be lethal on that troop (or if its too buff/not cumulative), again giving that one grace turn, in addition to current mechanic of 10% flat chance of instant death. That immediately makes it a very powerful debuff.
Bumping this.
Buff Death Mark
Khetar wills it!
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