Dunno where to start but i just go for it.
First of all, i think it is a shame to bring in those kind of game breaking changes without communicating them accordignly and early enough!
Second of all, I can't understand, how fresh content only a week live can be that broken to make Devs whirling the nurfhammer in this way besides it came again mid GW week.
What happened before the content patch went live?
Was the Content balanced based on the data you catched in the test phase?
I have to doubt that when i see the results.
If you didn't catch enough data in this short amount of time, maybe come up with a -public test realm- and give it more time and people to test?
Third of all I can't understand why the solution to balancing issues out of new content that already should have been -and was- tested before it came live, now messes around with the "true" rng.
The patch intervenes massivly in the gameplay!
If the Devs don't want loops to appear for more than 1 - 2 extra turns, they should really balance out creatures, traits and abilitys. Messing around with the "true rng" and intentionally avoiding events that would usually happen in a game with those specific creatures is more like cheating on your players than fixing problems.
Btw this patch is not fixing anything, if abilitys, that where developed carefully (i guess?), should work out as a caskade / extra turn for the player now PUNISHES your players for using them, by giving everything to the AI intentionally and ending in a ton of losses. It is frustrating!
It comes in addiion that the Devs now made everything a s**** load harder for lowlevel players to take part of GW & PvP.
Lower Creatures + fewer deck combinations + now not even small loop combinations work out = devastating for newcomers. I mean... who needs new customers right ?
Imo the Devs have to bring back to their memory that people (including me) are paying real money for the gamecontent AND their effort to support and evolve the game in a balanced and rewarding way and not for the feeling of beeing cheated.
The changes feel sloppy and like a uncovered compromised solution
- no one ever asked for it
- it is mid guildwars week (again)
- RNG should stay RNG and not some scripted, manipulated happenings playern can't even predict - because the card texts tell different storys.