New explore system really needs some changes!

Hm, I get a 100% from both boss fights. Compared to before when I often didn’t even get one after 10 battles.

How small players are affected by this, I don’t know. Depends what team they can build. I use the team a guild member suggested: Mang, Divine Ishbaala, Forest Guardian and Moon Rabbit; Titan class (Sentinel, Runepriest or any other with barrier works too) and can beat D12 on WL IV if I want to. [1110,6479,6298,6677,3023,2,1,3,3,2,0,0,14012]
It’s actually a quite simple team, isn’t it? Almost like a pvp meta team. And it’s only useful on high difficulties… on low I’d rather use a soul farm team.

I’m for the souls… but there is already a thread about the new explore feedback in which I suggested more souls. https://community.gemsofwar.com/t/feedback-on-the-new-explore/