We are also facing the exact same guild as yesterday so that is not fixed either
We are facing the same guild as well. Hoping for a competitive guild tomorrow, but I think we probably get another bye.
Well we are facing the #7 guild and getting smashed. This is one of the most low effort updates ever. They took guild wars and made it even more imbalanced
Donāt worry. These issues are currently being resolvedā¦![]()

So the #1 ranked guild is fighting a no name guild on Xbox, Playstation, and mobile. 2 times could be a coincidence, but 3 has to be a trend. I wonder if their code is taking the #1 ranked guild vs a 1 player guild, thinking somehow the 1v1 is a close matchup.
Our opponent was #7 Heartwork yesterday. But todayās announcement claims it was #83 CrossNations.
The systems seems totally off. Heartwork overpowered us. Way too hard guild for us. #83 CrossNations seems like more fair opponent.
This new Guild Wars is a complete farce, the second installment was delayed to resolve issues and make improvements, but itās quite the opposite, 8.5 only brought more bugs, the same thing, weāre facing the same guild we lost to yesterday so weāre going to lose again today, goodbye to the gold marks from the morale bonus, Jeto, what does your management say about this new fiasco???, your boss is planning to send us compensation in our mailboxes on Monday morning, other than the usual 50 gems??? In addition, our attack team is totally disproportionate to the power of the opponents, the palaceās victories against the Takshaka or CX are only achieved randomly by RNG, so based on the luck of the table, your new version of Guild Wars is really not exciting, what a disappointment apart from the rewards which are still nice. And still 0 statistics available to guild leaders to pilot their guild in this event. Despairing
Got the same guild 3 days in a row now
This different teams reminds me of the pvp leagues, were we see one set of opponents,
But theres another league, were our name is, we cant see it, but the prople in that league can.
Its very simler, we see the guilds were fighting, but them guilds are fighting other teams.
So in essence, we are only seeing were we attack, but our defences are in another league.
So our GW attack, sees GW defence guilds.
But our defence guild, is in other attack leagues.
Its very simler, and we already know, that the back end code.
Connects pvp and guild wars.
Just call me Holmes, i thank you ![]()
Ok this is easy to find out, if any of you guilds, fighf a guild were you know a player from that guild.
Please ask them, if there fighting your guild, on that samd day.
As a newer player (level 1300, playing around two years.) this isnāt fun.
I didnāt get to experience the original Guild Wars because I was lower level, didnāt have any strong mythics, was in a newbie guild, and then the OG GW broke. So I canāt compare the two, but this isnāt fun.
On defence I can always find at least one restriction where I have troops necessary to build a strong team, but the first two restrictions on attack have been for kingdoms where I have zero mythics. Going up against Taks x3, Qbee x2, CX, full Goblin team, etc. with a legendary that does 54 damage to three enemies isnāt fun.
1st Day my guild was way outmatched power wise. Past 2 days opponents seem more evenly matched, strength-wise. BUT if we must fight with garbage troop choices, why are we not fighting against those same garbage troops? The attack restrictions are ridiculous if they are applied to only one side. Whatever the restrictions are should apply to both sides. Only then is it a daily challenge instead of total annihilation to the point where, if I make my guild participate, Iām going to lose long-time players.
To punish a guild by ādecayingā their guild rank for not participating, beyond losing out on the actually decent loot bonuses earned with new GW set up, is a strong-arm tactic and those are only necessary when force is needed to make someone do something that is unpalatable or unacceptable.
Please level out the playing field. If Iām fighting NaGa, as in Alliance battles, then for heavens sake, let me fight WITH naga troops, not stupid ones nobody uses because they stink.
Yes but your troops, and the teams your fighting.
All the guilds have the same kingdom troops.
So every guild is fighting defences with tak, CT, khaffu.
Were all actually playing on the same field.
Now i loved old GWs. Bdcsuse, it was fun, the only real fun competitive mode, were we played to get paragon. Now thats missing.
Thst was the best part of old GWs.
New GWs is very fair tho, 3 days. 2 5=0 wins and a 4= 1.
My team
The north star (weapon)
Centuragon
Cattauri king
Immortal sag
Doomssyer as its better to attack
Elementslist when i fought tak and beetrix different teams.
So no mythics, troops most plsyers should have.
I like new GWs. Stops the constant book teams (boring no thought like the old journey troops)
We need a parsgon, top player score part of new GWs tho, to make it more guild interactive.
Considering Cattauri King is a new Legendary to the chests and potentially requires a substantial amount of keys pull, Iād argue that itās not a troop āmostā players have. Thatās part of the reason why there was a thread about this troop a month ago. Itās an important troop that many players donāt realistically have access to this GW.
Didnt she say, it was put in chests.
I did also say most, and most means 51 percent of player base.
So i think im still right, but still on the other points.
We are still using the same attack pool of troops.
Same. Looks like the #1 Guilds from XBox, Playstation, and PC/Mobile are getting a vacation month. We faced the #2 Guild 4 times in a row last Guild War and our rating went up +66. Interested to the impact of this war. Chiefsfan27, did your guild also face the #2 guild 4 times in a row last war?
So many combinations and different troops to play gw without this Kingā¦
And actually gw is just a joke, we should be focus on that than a troop, only a detail in the bag of this fiasco
The problem with the new GWs is it feels like itās been knocked together on the back of a cigarette packet. Anything none simplistic got left off because the packet was full of writingā¦.
Iāve already given my feedback on whatās poor, and it still stands. Devs need to go and bury themselves in their dungeon and spend time on the mode, instead of adding what they did in 8.5. Instead of all the excuses and stuff, just pause it and work with us on it, beta and otherwise if necessary.
Now there is a concept, the keep idea and such is good. The drawback is that whoever designed it, doesnāt play it. If you combine the best of old guild wars, the competition, results shown, feedback with some of the strategies of the new mode, whilst evening the playing field, it could be really good.
Itās completely hollow. I just had someone ask me how many sets we got yesterday. I canāt tell them. I cannot tell them just about anything. Itās bordering on pointless.
When we play with junk Divinion fields garbage against Takshaka, the mega flower dragon, in 2-3 of the 4 ārealā (gate is a joke battle) rooms, that is not an even match. Not knowing how our defenses are doing, which of our guild members are participating, how we ourselves did in each battle, makes a bad situation worse.
To punish by docking a guild points for not playing them would be like being docked player status because I donāt do arena since they removed the hero from the battle (waste of my precious game time) or bounty either, too little reward for the time it takes. I wouldnāt even mind arena so much if my troop choices werenāt always one-shot losers against the AI damage all setups. Every time. So I donāt play. My choice. I enjoy alliance for most part, GWās should be modeled after that setup imo. Way it is, is not how real game play goes. We are going in with a feather and little chance to hammer the enemy with that.
Return the guild participation board to us, with Paragon getting a Dragonite bonus! Might be an incentive for more players to get on board with the event
I beat triple tak,
So did other guys in my guild, as i build teams.
And pass them on.
Obviously people lost, its a game were supposed to lose sometimes.
Il reiterate we all have the same kingdom for our attack.
And we all fight takshaka teams.
And were all not supposed to win 5 0 every day.
Losing is part of a game.
Just accept its a game, to many people see it as work and want to win every fight as quick as possible.
Get asmuch work in in a day as possible.
It cant be fun thinking that way surely.
Anyway, we all have opinions so no offence.
Were all right as its our own opinion.
some will be happy, some wont, thats how it should be in every game.
Wether it be computers or sports.
Winners and losers, happy and sad.
Bad rules from officials, and massive luck to win sometimes.


