Well first of all I’ve been playing this game since 2015 when I was on the xbox. I’ve been playing mobile since Dec 2018, so your assumption that I don’t know what I’m talking about because I joined the forums a short time ago is ridiculous. It’s very clear most of the posters on this thread should have quit this game a long time ago. I have no idea why any you stick around, let alone spend hours here complaining daily/weekly about minor issues in the game. I’ve kept up with the forums long enough to know a toxic player when I see one.
Getting back to the subject of the vault keys, which apparently has all the SHQ’s (Should have quit) in a tizzy. What exactly is a player missing out on that is soo life/game changing about epic vault keys? Just to let you know I actually got less than 6 vault keys, but rarely play the vault hardcore since the rewards aren’t worth the grind for me. Most I’ve ever gotten on any vault event was 9 keys. I have zuul and I’m already 2 power orbs away from enraged Kurandara (I’m F2P). My brother, who started at the same time i did, also rarely plays vault events due to busy weekends and has an almost identical progression to my account (Also F2P).
Now let’s look at some hypothetical examples of what players are “losing” not getting these oh so glorious EVK’s. Let’s assume player A gets 50 vault keys, then we have another player B at 30 vault keys, and then lastly a player C at 10 vault keys.
Using some of the anecdotal averages and my alliances drop rates for EVK’s I’ll just say
Player A got 1
Player B got 0
Player C got 0
EVK’s at 10% drop rate:
Player A 5
Player B 3
Player C 1
Using very very rough math let’s assume you get a gnome every 10 matches. And then every 15 gnomes you get a vault key. Of course this is just an example, but I’m just using some player data that I’ve seen on the forums already and making a judgment call, take this with a grain and adjust up or down to fit your data sets.
Player A: 7,500/750/50
Player B: 4,500/450/30
Player C: 1,500/150/10
Player A breakdown:
Player A will be losing out on 4 EVK’s based on the 10% drop rate. Now this seems pretty rough but something everyone seems to be dismissing to fit the “evil devs be evil” mentality is the addition of the pity vault keys. In this scenario Player A is getting a nice group of pity keys in addition to the 50 that they collect. I’m not sure of the exact number but I would guess around 16 pity keys. So that in itself would almost make up for the lost EVK in terms of resources. Sure, the EVK may have more value than 2 vault keys, but I’ve seen a player in our alliance get pretty average rewards from an EVK so even getting an EVK isn’t a guarantee for this flood of resources you’ll never get anywhere else.
This player is also grinding out a ridiculous amount of the resources they are getting from a vault key by just grinding itself. Most vault keys contain traitstones/gold/souls, and when added to the normal vault keys this player got, the loss of EVK’s is easily offset by that. The only thing this player may lose is the achievement for getting an EVK. Player A is most likely an end gamer who already has everything and doesn’t require many of the resources they are obtaining.
Player B breakdown:
Player B is very similar to A but they lose a little more overall since they probably didn’t get as many pity vault keys. But still should have gotten close to double the pity keys getting around 12 vs. the lost EVK’s of 3. This again may not completely offset the loss, but it’s still gaining a lot of resources. This person is probably end game as well as grinding out thousands of battles over a weekend is no easy task and usually left to the top percentage of players. So again, this player isn’t really losing much.
Player C breakdown:
This is the average player. In fact I would go as far as to say this player is grinding more than most are still. In addition to their 10 VK’s they are getting a good return on their “time” investment as the pity keys add up quickly before getting much harder to obtain. 150 gnomes probably nets you around 7 pity keys if I’m not mistaken. They lose out on 1 EVK which still sucks but the 7 regular vault keys would easily make up for that difference.
I don’t believe anyone is losing out on anything. Yes the EVK drop rate is less than expected, I have no doubt that is probably the case. But I would make the argument that both EVK’s are overrated and that the pity keys a player obtains is making up a lot of the difference when it comes to resources claimed to robbed of by players pissed off here.
Players are always going to complain no matter what especially ones who already feel the devs are out to get them. I’m not on team dev by any means, but I also don’t believe they are specifically out to screw the players over. They make poor decisions and there are things wrong with the game, but not anywhere near the level that you would think listening to forum posters. If a player feels this upset with the developers and the gameplay changes they should consider anther game for both their health and the health of the community. This is a gacha game and it’s not meant to cater to F2P. It’s super F2P friendly in my opinion as that’s how I play and will continue to.
Carole Baskin killed her husband.