A New Mythic Approaches – Tetramorph

Every week, I’m using a different variety of troops due to the way the game handles Underspire and other Guild Events. So yes, the more viable options we have, the better the game will be.

PvP isn’t the only mode in the game and good portion of the PvP regions don’t allow you to use Chrysantherax or Stellarix either.

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You know i still haven’t figured out how to quote a person like that :laughing:

I didnt realise they were released so long ago, time flies when you’re having fun or getting old I guess.

More recently voidjaw was good, tempestus last month is also nice and loopy.

I think we’ve had a lot of good troops. Not broken troops every month but troops you can use in many different team comps.

I agree, the trait is lackluster and could’ve been better. But balance is difficult, especially with the astral spire shift and additional stats from kingdoms

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(if you have to do quoting manually, the topic and post number should be in the URL)
If you remove the post and topic, it’ll show up like:

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My argument has already been made by @TheIdleOne of which I thank him for.
So I’ll just leave you all with this. Whenever someone says “it could be worse” I always reply but that also means “if could be better”.
Absolutely no one with 505 Games nor IP2 plays the game remotely close to any forum member. So the only way they will know what’s trash and what’s good is our feedback.

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None of these suggestions or feedback will be considered anyway. But the small community represented here and the people who actually play this game absolutely, positively hate randomness.

Kalika and Emberclaw have existed for quite some time, and they made something worse. The spell should read, "50% chance to give the enemy an extra turn and a 50% chance to not freeze or stun.":rofl:

The final trait should been, “convert a skull into an elemental star when my turn begins.” Period.