How about the necromancy trait then, wonder if that stacks.
and if the troop death loses the end battle benefit.
Nobody checked yet?
also, magic link stacking
Not sure whether to be excited or worried than opening up the equivalent of 2300 Iron Keys didn’t yield me enough to do these upgrades…
Me too… have met a couple of teams with 4 mythics and all unlocked traits though so maybe we’re just unlucky? Or maybe they’ve spent ridiculous amounts of real money upgrading?
Just found this - late - and to say great work @Archenassa and the additions by @Shimrra
Thanks guys!
Or they were hoarding pre-update, and being in a high level guild helps…
First of all, great guide.
I am pretty sure the following list was already posted somewhere on this forum but I wasn’t able to find it today.
This list is copied from our Rainmakers facebook page. Hope it will add usefull information to this guide.
I will also have everything together on one place
Sorts of Traitstones you get when:
- invading this Kingdom
- playing Challenges/Quests in this Kingdom
- Revenging with this as your home Kingdom
Adana: Fire / Wind
Broken Spire: Water / Earth
Darkstone: Earth / Magic
Divinion Fields: Magic / Wind
Forrest of Thorns: Nature
Ghulvania: Magic / Fire
Grosh-Nak: Fire / Earth
Karakoth: Magic
Khaziel: Earth
Khetar: Water / Magic
Maugrim Woods: Nature / Water
Mist of Scales: Water / Fire
Pan’s Vale: Nature / Wind
Pridelands: Fire
Stormheim: Water
Sword’s Edge: Water / Wind
Whitehelm: Wind
Wild Plains: Fire / Nature
Zaejin: Earth / Nature
Zhul’Kari: Nature / Magic
Arcane Traitstones:
Arcane Stoic Traitstone: Stormheim
Arcane Swamp Traitstone: Maugrim Woods
Arcane Blood Traitstone: Mist of Scales
Arcane Blade Traitstone: Swords Edge
Arcane Spirit Traitstone: Khetar
Arcane Shield Traitstone: Broken Spire
Arcane Stealth Traitstone: Forrest of Thorns
Arcane Beast Traitstone: Wild Plains
Arcane Light Traitstone: Pan’s Vale
Arcane Venom Traitstone: Zhul’Kari
Arcane Forest Traitstone: Zaejin
Arcane Rage Traitstone: Pridelands
Arcane Storm Traitstone: Adana
Arcane Dark Traitstone: Ghulvania
Arcane Lava Traitstone: Grosh-Nak
Arcane Summer Traitstone: Whitehelm
Arcane Plains Traitstone: Divinion Fields
Arcane Death Traitstone: Karakoth
Arcane Skull Traitstone: Darkstone
Arcane Deep Traitstone: Khaziel
Arcane Mountain Traitstone: No Kingdom available yet (Needs Earth / Wind) so that might be the next kingdoms banner
wish i could like x 1000!
I asked and they said that invasion/defense kingdoms was not related to traitstones at all. It is random.
I don’t believe that. My home was Khaziel and when defending I received only earth stones. Now I switched to Stormheim and guess what? Only water stones. So who is ‘they’?
I only get magic traitstones while defending (home kingdom is Karkaroth)…
Perhaps it is different for defending
Thanks for the additional info, this is great! I’ll add it to the guide.
My battles both invasions and defenses results in traitstones according the list I posted above. The list seems to be accurate.
@Nimhain can you please explain?
They were severely
tinkering with drop rates for the first few days, perhaps that was changed too.
Hey Guys,
So I made a mistake when I said that traitstones in pvp were given out randomly. Sorry that was totally my bad.
I double checked with the team about where color traitstones appear. So as everyone has worked out, the traitstones’ color drop is based on the kingdom you are playing/invading. Defending traitstones will be based on your home kingdom.
And just to quantify that:
Blue Blue Stormheim
Blue Brown Broken Spire
Blue Green Maugrim Woods
Blue Purple Khetar
Blue Red Mists of Scales
Blue Yellow Sword's Edge
Brown Blue Broken Spire
Brown Brown Khaziel
Brown Green Zaejin
Brown Purple Darkstone
Brown Red Grosh-Nak
Green Blue Maugrim Woods
Green Brown Zaejin
Green Green Forest of Thorns
Green Purple Zhul'Kari
Green Red Wild Plains
Green Yellow Pan's Vale
Purple Blue Khetar
Purple Brown Darkstone
Purple Green Zhul'Kari
Purple Purple Karakoth
Purple Red Ghulvania
Purple Yellow Divinion Fields
Red Blue Mists of Scales
Red Brown Grosh-Nak
Red Green Wild Plains
Red Purple Ghulvania
Red Red Pridelands
Red Yellow Adana
Yellow Blue Sword's Edge
Yellow Green Pan's Vale
Yellow Purple Divinion Fields
Yellow Red Adana
Yellow Yellow Whitehelm
Kingdoms listed twice to make searching faster (i.e. Adana is in as both Red Yellow and Yellow Red)
Could you tell us the droprates?
Something like
Difficulty : Normal Hard Warlord1 Warlord2 Warlord3 Warlord4
Quality XX% XX% XX% XX% XX% XX%
Minor XX% XX% XX% XX% XX% XX%
Major XX% XX% XX% XX% XX% XX%
Runic XX% XX% XX% XX% XX% XX%
Arcane XX% XX% XX% XX% XX% XX%
Celestial XX% XX% XX% XX% XX% XX%
It would be a great help, thanks
Agreed, for things like ‘will I ever be bothered to do this / is it at all efficient?’
That being said, slightly implies no.
… I still wish to know also though.
Thanks for the update, but there is a problem @Archenassa and I have noticed, as we both play a lot of Arena: the Arena only gives you Brown or Blue Traitstones, as though you were doing a PVP battle in Broken Spire. This doesn’t feel right, and I think it’d be a great improvement if the Traitstones earned in Arena were 100% random. It would fit the spirit of the mini-game better, and also make it more varied for us Arena fans.
The chance of getting a traitstone is around 80% and scales up towards 100% as your difficulty goes up.
As we’re still adjusting the numbers, we aren’t really give more out than that.
We’ll have a look into this after the Holidays.