Guide to Traits - 1.0.8

First of all, great guide.
I am pretty sure the following list was already posted somewhere on this forum but I wasn’t able to find it today.
This list is copied from our Rainmakers facebook page. Hope it will add usefull information to this guide.
I will also have everything together on one place :smile:

Sorts of Traitstones you get when:

  • invading this Kingdom
  • playing Challenges/Quests in this Kingdom
  • Revenging with this as your home Kingdom
    Adana: Fire / Wind
    Broken Spire: Water / Earth
    Darkstone: Earth / Magic
    Divinion Fields: Magic / Wind
    Forrest of Thorns: Nature
    Ghulvania: Magic / Fire
    Grosh-Nak: Fire / Earth
    Karakoth: Magic
    Khaziel: Earth
    Khetar: Water / Magic
    Maugrim Woods: Nature / Water
    Mist of Scales: Water / Fire
    Pan’s Vale: Nature / Wind
    Pridelands: Fire
    Stormheim: Water
    Sword’s Edge: Water / Wind
    Whitehelm: Wind
    Wild Plains: Fire / Nature
    Zaejin: Earth / Nature
    Zhul’Kari: Nature / Magic

Arcane Traitstones:
Arcane Stoic Traitstone: Stormheim
Arcane Swamp Traitstone: Maugrim Woods
Arcane Blood Traitstone: Mist of Scales
Arcane Blade Traitstone: Swords Edge
Arcane Spirit Traitstone: Khetar
Arcane Shield Traitstone: Broken Spire
Arcane Stealth Traitstone: Forrest of Thorns
Arcane Beast Traitstone: Wild Plains
Arcane Light Traitstone: Pan’s Vale
Arcane Venom Traitstone: Zhul’Kari
Arcane Forest Traitstone: Zaejin
Arcane Rage Traitstone: Pridelands
Arcane Storm Traitstone: Adana
Arcane Dark Traitstone: Ghulvania
Arcane Lava Traitstone: Grosh-Nak
Arcane Summer Traitstone: Whitehelm
Arcane Plains Traitstone: Divinion Fields
Arcane Death Traitstone: Karakoth
Arcane Skull Traitstone: Darkstone
Arcane Deep Traitstone: Khaziel
Arcane Mountain Traitstone: No Kingdom available yet (Needs Earth / Wind) so that might be the next kingdoms banner

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