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I’d love to see amount of souls gained per match increased for non-valkarie teams, and valkarie soul generation nerfed a little bit back to current with the adjustment.
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Time stamps and increased text in chat
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Traitstones being able to be converted into the types your seeking from types you currently have
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Limiting the unlimited free turns that some teams constantly get. Maybe a hard limit of only 3-5 turns then its automatically the other opponents turn regardless of skill/trait/match 4-5 that gives another free turn. This has to be my most hated thing when playing PvP and I do not get a turn and all my guys die.
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Nerfing Celestria’s Barrier on match 4-5, this has caused me to run into matches that last over an hour and never ends, I have to force quit.
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More mini-games would be nice, maybe something you can set the prize and work towards earning it. Example arcane traitstone: Win 15 PvP matches, or finish arena with 8 wins… or whatever the new mini game is within that. Something to help us target our goals a little better, while giving us mini-goals.