PVP difficulty in patch 2.0

hey all - i know i want to keep my difficulty options in pvp after the future patch. its been said that for the new ranking system that we all need to play on the same level to be able to compare. Wouldn’t making a Score that included a multiplication for difficulty much like the stats get a +10% so the score should get +10% or something along those lines…

in treasure hunt we have a good formula figured out by @AnalSwordfish

Continuing the discussion from Treasure Hunt high scores 1.0.9 (screenshots):

So could we do something similar with regular pvp which has a score maybe based on fast matches, number of 4 and 5 matches, and other rewards earned?