# Worst Thing That's Ever Happened to Game

**URL:** <https://community.gemsofwar.com/t/worst-thing-thats-ever-happened-to-game/11691>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [August 31, 2016, 3:17pm UTC](https://community.gemsofwar.com/t/worst-thing-thats-ever-happened-to-game/11691 "2016-08-31T15:17:14Z")\
**Posts on this page:** 1\
**Showing post:** 24

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [August 31, 2016, 4:55pm UTC](https://community.gemsofwar.com/t/worst-thing-thats-ever-happened-to-game/11691/24 "2016-08-31T16:55:53Z")

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> [@Sirrian](#):
>
> we ARE looking at this end game problem

What about encouraging rotational variety using in game mechanics and the Weekly event. For the week all Kingdom bonuses of that particular featured Kingdom are doubled. This would at least help with encouraging a rotation of the “meta”. Some players would keep what they have but many others might think about altering their team each week.

This week its PRIDELANDS:  
Lord of Cats (2 Troops): +2 Attack  
Duke of Cats (3 Troops): +6 Attack  
King of Cats (4 Troops): +10 Attack

Tribute on Pridelands doubled: 400 Gold, 16 Glory, 48 Souls. 40% Chance  
Gem Mastery +20 Red for Pridelands  
Skill bonus +4 Attack Pridelands (5 Star)

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_[View the full topic](https://community.gemsofwar.com/t/worst-thing-thats-ever-happened-to-game/11691)._
