# Why some troops should be nerfed?

**URL:** <https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979>\
**Category:** Gameplay Chat (General)\
**Created:** [September 8, 2017, 2:42am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979 "2017-09-08T02:42:52Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)\
**Post date:** [September 8, 2017, 10:21pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/61 "2017-09-08T22:21:01Z")

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Maybe with the nerf they could of changed her name to Fizzerbang?

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [September 8, 2017, 10:23pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/62 "2017-09-08T22:23:05Z")

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Too clumsy.

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**Author:** ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)\
**Post date:** [September 8, 2017, 10:24pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/63 "2017-09-08T22:24:21Z")

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How about Fizzle

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**Author:** ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)\
**Post date:** [September 8, 2017, 10:28pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/64 "2017-09-08T22:28:35Z")

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With the nerf she should be named rubbish

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**Author:** ![Venar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/venar/32/36634_2.png) [@Venar](https://community.gemsofwar.com/u/Venar)\
**Post date:** [September 8, 2017, 10:34pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/65 "2017-09-08T22:34:50Z")

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Or just maybe Princess Skillz since obviously it now takes some to appreciate her.

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**Author:** ![moons](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/moons/32/29862_2.png) [@moons](https://community.gemsofwar.com/u/moons)\
**Post date:** [September 9, 2017, 12:18am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/66 "2017-09-09T00:18:43Z")

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OMG so many clowns in this thread smoking too much colorado. GOW is a game. This is not a philosophical debate about the metaphysical concept of ‘nerfing’.

Princess Fizzbang is a piece of code created by a technical person - a man or woman sitting at a desk doing a bit of math. It’s an algorithm that spits out numbers based on a table of inputs. The results from that algorithm were a bit too skewed and needed to tweaked; which was done with a few clicks of a mouse button.

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**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [September 9, 2017, 1:22am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/67 "2017-09-09T01:22:43Z")

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You clearly never played Dungeons and Dragons!

😜

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**Author:** ![Venar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/venar/32/36634_2.png) [@Venar](https://community.gemsofwar.com/u/Venar)\
**Post date:** [September 9, 2017, 1:47am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/68 "2017-09-09T01:47:09Z")

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Now I have to go home and rethink my life

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [September 9, 2017, 2:12am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/69 "2017-09-09T02:12:49Z")

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> [@Courtaud](#):
>
> Let’s not. Her teams are disruptive of the game, console players quote them specifically for making Wars a monotone chore.

Too good synergy with Justice. So it’s either Justice or Mab the issue. In fact, it was the gem spawning algo which is fixed and it seems that Console players don’t have an issue with this META.

> [@Courtaud](#):
>
> To me too, but is not Famine’s fault.

Yes surely. But Draakulis could cast without draining all your troops (ie start over the match…). Famine can and it’s super annoying… The only nerf that I will advice is to put Disease on Famine so he cannot chain that’s well after a first cast.

> [@Courtaud](#):
>
> Here in the forum I read that stopping the original Fizzbang was be too slow and costly, while you can stop her cold easily. But until you only look at Legendaries and Mythics then you have a problem.

Fizzband’s issue was/is that when she begins she doesn’t stop looping (with the help of Nobend). So if you’re unlucky you can lost because of that.

> [@efh313](#):
>
> What if upon Ascending to Mythic level, the actually received a Buff that brought it up to that playing field?

Yes I was disppointed with the Ascension system when it was released. Stat boosts only seems to be a lazy solution to boost troops…

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**Author:** ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)\
**Post date:** [September 9, 2017, 3:41am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/70 "2017-09-09T03:41:44Z")

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> [@turintuor](#):
>
> So if you’re unlucky you can lost because of that

If you’re unlucky you can lost because of lots of things… Should we nerf them all?

I am so done with this thread… Keep crying for nerfs and ruin the game you claim to love. I for one shall have no part in it.

Good day

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [September 9, 2017, 4:49am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/71 "2017-09-09T04:49:38Z")

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I don’t believe troops should be nerfed just because people lose the odd match.

I do firmly believe troops should be nerfed if:

- they create situations, either by themselves or in combo with another, that instantly end or massively swing a match
- they are visibly better than equivalent troops of similar type and/or rarity

A nerf may not be needed if there are good reliable counters - and you have a high chance of said counter working in time to stop a game-losing situation.

I’ve been calling for nerfs (and buffs to under-used troops) here for almost three years, and I’ve (almost) always got it right. DracosLEET was one I called wrongly… it ended up being rubbish…

Variety is key: variety in defences that we face and variety in options and teams we get to use against them. There’ll always be a meta - if the meta is only one or two teams, GoW gets very dull very quickly and that loses players.

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**Author:** ![Courtaud](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/courtaud/32/20160_2.png) [@Courtaud](https://community.gemsofwar.com/u/Courtaud)\
**Post date:** [September 9, 2017, 7:07am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/72 "2017-09-09T07:07:31Z")

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> [@turintuor](#):
>
> Too good synergy with Justice. So it’s either Justice or Mab the issue. In fact, it was the gem spawning algo which is fixed and it seems that Console players don’t have an issue with this META.

Justice and Valkyrie and Mercy (who starts already loaded).  
If you think Console players don’t have issues with this meta you should read the forum more.

> [@turintuor](#):
>
> The only nerf that I will advice is to put Disease on Famine so he cannot chain that’s well after a first cast.

Er… YOU put Disease on Famine, preferably without waiting for his first cast. You have four troops in your team, get one with Disease.

> Fizzband’s issue was/is that when she begins she doesn’t stop looping (with the help of Nobend). So if you’re unlucky you can lost because of that.

You can also win because of that, which is the appeal of the whole thing. At least a Goblin loop doesn’t leave all your team frozen.

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**Author:** ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)\
**Post date:** [September 9, 2017, 10:06am UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/73 "2017-09-09T10:06:40Z")

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No, goblin loop just leaves your team dead.

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [September 9, 2017, 1:04pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/74 "2017-09-09T13:04:41Z")

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> [@Courtaud](#):
>
> If you think Console players don’t have issues with this meta you should read the forum more.

Don’t know who should read more carefully this forum 😉 . Since the patch 3.1 Console players should have less issue with this META as the gem spwaner has been tweaked so Justice should loop less often. What you are talking was before the patch 🙂 .

> [@Courtaud](#):
>
> Er… YOU put Disease on Famine, preferably without waiting for his first cast. You have four troops in your team, get one with Disease.

Take one troop to put Disease on Famine? Better taking Maw and devouring him…  
I don’t think Famine should be that nerfed with Disease as an afterspell effect.

> [@Courtaud](#):
>
> You can also win because of that, which is the appeal of the whole thing. At least a Goblin loop doesn’t leave all your team frozen.

I don’t need an easy button to win.

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**Author:** ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)\
**Post date:** [September 9, 2017, 1:20pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/75 "2017-09-09T13:20:39Z")

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> [@turintuor](#):
>
> I don’t need an easy button to win.

Hahahahahahahahaha! Then why are you always asking for or advocating for nerfs? LOLOLOLOLOLOLOL

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [September 9, 2017, 1:41pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/76 "2017-09-09T13:41:17Z")

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> [@Vangor](#):
>
> Then why are you always asking for or advocating for nerfs?

It’s not because some troops are OP that it means I cannot win against these troops… and so on, ask for a nerf.  
If I ask for a nerf, it’s generally because I think one troop is too powerful compared to other similar ones.

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**Author:** ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)\
**Post date:** [September 9, 2017, 1:42pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/77 "2017-09-09T13:42:54Z")

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And it just so happens that they are all defensive troops? What a hilarious coincidence! Lololol

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [September 9, 2017, 1:46pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/78 "2017-09-09T13:46:09Z")

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Yeah, like you asking for the easy button back

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**Author:** ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)\
**Post date:** [September 9, 2017, 1:50pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/79 "2017-09-09T13:50:55Z")

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When have i ever asked for an easy button?

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [September 9, 2017, 1:53pm UTC](https://community.gemsofwar.com/t/why-some-troops-should-be-nerfed/29979/80 "2017-09-09T13:53:03Z")

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I think there’s a very strong case for nerfing any troop that is grief-oriented and not fun, especially on an RNG basis, when used on defense.

FG/Kerby, Kraken, Justice League, Psion, etc. Yes, they’re all beatable, but they’re just straight up not fun to play against b/c they capitalize on low-probability actions to sometimes get a win where the player had little/no hope. What’s fun or interesting about a team that loops you to death? That devours 2 troops in a row? That randomly steals your Mana then drains the mana of everything else?

If the only way to make the game “hard” is to make it a dice roll for whether or not you lose then it’s still not hard. It’s just random.

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