# Why Players think the AI cheats

**URL:** <https://community.gemsofwar.com/t/why-players-think-the-ai-cheats/51538>\
**Category:** Feature Requests and Game feedback\
**Created:** [January 28, 2019, 6:40pm UTC](https://community.gemsofwar.com/t/why-players-think-the-ai-cheats/51538 "2019-01-28T18:40:44Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [January 29, 2019, 2:05am UTC](https://community.gemsofwar.com/t/why-players-think-the-ai-cheats/51538/3 "2019-01-29T02:05:03Z")

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I don’t know if this can be blamed on the luck factor.  
But it sure is a “barrel of fun”. 🙄

> [@A new (fake) mini game - killing bandits!](https://community.gemsofwar.com/t/a-new-fake-mini-game-killing-bandits/51479/16):
>
> What do I win when the following happens in one match? Lust transforms my troop (one cast) Thief dodges my skulls that would of killed it (one chance, 2nd skull damage) During a Doom skull storm 15 gems were taken off the board from explosions resulting in 1 Doom skull dropping in the cascade. Bandit Spawned 6 times. (First troop was a fire Bomb) Why even have percentages? Just replace all the text with “could”. [[How do I counter this? (Rhetorical Question)] ](https://www.youtube.com/watch?v=Tozso98GX7s)

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