# Who flipped the "F\*\*\* You" switch?

**URL:** <https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112>\
**Category:** Uncategorized\
**Created:** [July 9, 2017, 5:04am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112 "2017-07-09T05:04:28Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Tard\_Carnival](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tard_carnival/32/609_2.png) [@Tard\_Carnival](https://community.gemsofwar.com/u/Tard_Carnival)\
**Post date:** [July 9, 2017, 5:04am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/1 "2017-07-09T05:04:28Z")

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Seriously. What the hell is going on?

In the past few days I’ve seen things that would make the pre-combo-breaker AI envious.

I laughed at players who accused the AI of cheating way back when the RNG was actually random. I tolerated the normal difficulty combo breaker. I kept my mouth shut when the devs winked and said the combo breaker code was inactive with the advent of the leaderboard.

But something has changed in the past couple days. Something has gone dearly wrong. I can see it in my defense teams’ vastly increased win rate. I can see it in the statistically impossible combos the AI has suddenly started pulling off with regularity.

Somebody screwed up. Fix this.

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**Author:** ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)\
**Post date:** [July 9, 2017, 5:10am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/2 "2017-07-09T05:10:44Z")

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I have noticed a ton more skulls dropping for AI. Seems like no matter what combo i use, i end up getting at least top troop killed by skulls quickly. Seems like whatever i match if there is a skull or 2 near by, its going to get another one or 2 dropped right by it.

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**Author:** ![DEMONorANGEL](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/demonorangel/32/41260_2.png) [@DEMONorANGEL](https://community.gemsofwar.com/u/DEMONorANGEL)\
**Post date:** [July 9, 2017, 5:15am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/3 "2017-07-09T05:15:58Z")

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Its all in our imaginations lol

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**Author:** ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)\
**Post date:** [July 9, 2017, 5:34am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/4 "2017-07-09T05:34:22Z")

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Maybe, but it just seems skulls are dropping a lot more, and 95% psion on top dont help lol

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**Author:** ![en9nhcet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/en9nhcet/32/1673_2.png) [@en9nhcet](https://community.gemsofwar.com/u/en9nhcet)\
**Post date:** [July 9, 2017, 5:41am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/5 "2017-07-09T05:41:22Z")

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[http://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097](http://community.gemsofwar.com/t/so-how-is-everyone-experiencing-the-console-cascades/26097)

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**Author:** ![Insunan](https://avatars.discourse-cdn.com/v4/letter/i/e9a140/32.png) [@Insunan](https://community.gemsofwar.com/u/Insunan)\
**Post date:** [July 9, 2017, 7:17am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/6 "2017-07-09T07:17:01Z")

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Is that just what they want us to think?

Hmmm…

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**Author:** ![Salibu](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/salibu/32/23083_2.png) [@Salibu](https://community.gemsofwar.com/u/Salibu)\
**Post date:** [July 9, 2017, 9:20am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/8 "2017-07-09T09:20:08Z")

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Lol i remember months ago bringing this up and people not on console laughed at me. I said then…“i cant wait until android/pc gets it!! And i can laugh at you all!”

Its here…almost …and im not laughing because its just not funny. I thought theyd be smart and fix it…nooooope

Android doesnt even have it yet. When they do…this board ia gonna be a flame fest. They are literally lighting their own game on fire

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [July 9, 2017, 9:41am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/9 "2017-07-09T09:41:46Z")

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I disagree with the accusation but I applaud the delivery 😛

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**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [July 10, 2017, 1:55am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/10 "2017-07-10T01:55:29Z")

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We have stated several times recently that there are tweaks being made to the PC Ai. There still haven’t been any changes made to the console AI.

We made small changes to the gem spawner algorithm to stop such consistent looping. Also, as I mentioned in another thread [here](http://community.gemsofwar.com/t/concerned-for-the-future-of-the-game/26591/95) it came to our attention that the combo breaker used on PC was being unfair in the favour of the player overwhelmingly.

> [@Concerned For The Future Of The Game](https://community.gemsofwar.com/t/concerned-for-the-future-of-the-game/26591/95):
>
> You may not be aware of this, but a combo breaker does exist in game. On console the AI is much fairer, and has a much better chance of getting lucky than the PC AI. The AI (this is for PVP specifically) is meant to scale as the player goes up in rank, until it matches the players luck at rank 1. However, as we released the Unity version for PC, we realised that there was a bug in this code, causing the AI to only be allowed a small percentage of the player’s luck, unlike the console build. This has now been fixed, and Tier 1 PVP players should be seeing the AI (in very extreme cases where the RNG is exceedingly lucky) only getting 3 times the amount of lucky events that the player does in a single match. They cannot possibly get more since the fix.

Since changing this, PC players are now experiencing much more even RNG, with only a slight lean towards the player.

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [July 10, 2017, 3:05am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/11 "2017-07-10T03:05:11Z")

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But why tweaking the game when the patch is already released? This should have tested before…  
You don’t need to do hundreds battles versus a Justice team to understand that there is something wrong…

There are 2 things, completely different: the AI (ie what the computer will do) and RNG (ie how gems are generated either by spell or “natural” drops). The main difference/issue that I observed is about RNG, not the AI (it seems that it played like in 3.0). Is there a difference between the old RNG and the new one in terms of cascade on PC?

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**Author:** ![Zuboki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zuboki/32/28558_2.png) [@Zuboki](https://community.gemsofwar.com/u/Zuboki)\
**Post date:** [July 10, 2017, 3:17am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/12 "2017-07-10T03:17:56Z")

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Would this mean that it would be advantageous to fight GW battles before you ascend the PVP ranks, to maintain the “luck bonus” against the AI?

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**Author:** ![death](https://avatars.discourse-cdn.com/v4/letter/d/aeb1de/32.png) [@death](https://community.gemsofwar.com/u/death)\
**Post date:** [July 10, 2017, 3:28am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/13 "2017-07-10T03:28:02Z")

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I’m sorry but without videos these Magic Cascades, Magic Skydrops and ai getting 20+ turns just don’t exist…Recall bias…Nothing to see here and its all in your heads.

😛 😜 🤗 😂

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**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [July 10, 2017, 3:29am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/14 "2017-07-10T03:29:47Z")

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@turintuor The AI is different in that it won’t prioritise skull matches. The combo breaker I mentioned above is concerning RNG and cascades.

@Zuboki, this shouldn’t affect Guild Wars battles.

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**Author:** ![WishKiller](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wishkiller/32/36914_2.png) [@WishKiller](https://community.gemsofwar.com/u/WishKiller)\
**Post date:** [July 10, 2017, 3:31am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/15 "2017-07-10T03:31:59Z")

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they won’t fix it, they will give us the SAME BS line that they conducted test after test and everything was fair…and the sheep ate that answer up like candy…and now it’s happening again…there’s nothing anyone can do about it

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**Author:** ![Salibu](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/salibu/32/23083_2.png) [@Salibu](https://community.gemsofwar.com/u/Salibu)\
**Post date:** [July 10, 2017, 3:33am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/16 "2017-07-10T03:33:36Z")

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[![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/0/a0e443b443ebfa10114a90ffb9d25d31825fc752.jpeg "Boy...GoW is fun \*eyeroll\*") ](https://www.youtube.com/watch?v=_gFa3Or41uk)

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**Author:** ![death](https://avatars.discourse-cdn.com/v4/letter/d/aeb1de/32.png) [@death](https://community.gemsofwar.com/u/death)\
**Post date:** [July 10, 2017, 3:33am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/17 "2017-07-10T03:33:40Z")

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@WishKiller  
You get a like for your sheep comment.

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**Author:** ![death](https://avatars.discourse-cdn.com/v4/letter/d/aeb1de/32.png) [@death](https://community.gemsofwar.com/u/death)\
**Post date:** [July 10, 2017, 3:35am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/18 "2017-07-10T03:35:02Z")

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@Salibu  
Lmao I’m on console. Sarcasm tag must not be working for you today hey. Sheesh

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**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [July 10, 2017, 4:06am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/19 "2017-07-10T04:06:43Z")

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The console AI and RNG are much fairer to both the player and the AI than PC. With the next console update, XBox One and PS4 will be getting the improved combo breaker that is currently on PC that I outlined above.

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**Author:** ![Draprion](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/draprion/32/8238_2.png) [@Draprion](https://community.gemsofwar.com/u/Draprion)\
**Post date:** [July 10, 2017, 5:40am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/20 "2017-07-10T05:40:47Z")

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ouch, that’s rough.

but to be fair, you did give AI the first 4 match yourself, so you can’t blame it for that!

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [July 10, 2017, 5:45am UTC](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112/21 "2017-07-10T05:45:12Z")

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Sorry but the AI always take the skull matches… From what I understood, the skull bait should disappeared when the AI tuning will be there.

There is an huge difference between the RNG 3.0 and 3.0.5 and my problem is: why did you change it for something worst? It’s like the luck factor was multiplied by 10… I don’t remember that it happens with patch 3.0 that 6 gems of the same color can drop at the same column… It’s nice because I get more extra turn but at the same time it’s frustrating as AI always get luckier. In overall, I prefer that both of us are less lucky.

For gem spawners, give up. It’s a mechanic that cannot be balanced: it’s either too powerful and so on, AI will be able to loop (ie Justice team) or not enough and so on unreliable/useless…

[Next page](https://community.gemsofwar.com/t/who-flipped-the-f-you-switch/27112.md?page=2)
