# When will we have a Real Time PVP game's mode?

**URL:** <https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [May 11, 2016, 7:11am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640 "2016-05-11T07:11:58Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![zaowan](https://avatars.discourse-cdn.com/v4/letter/z/5f8ce5/32.png) [@zaowan](https://community.gemsofwar.com/u/zaowan)\
**Post date:** [May 11, 2016, 7:11am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/1 "2016-05-11T07:11:58Z")

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I’m really looking forward to this feature,and believing the others have the same conception 🙂

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**Author:** ![CSZ](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/csz/32/4784_2.png) [@CSZ](https://community.gemsofwar.com/u/CSZ)\
**Post date:** [May 11, 2016, 8:06am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/2 "2016-05-11T08:06:57Z")

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Hopefully never. I doubt real-time PVP will be enjoyable. Just think of board control teams, which can rotate for a very long time.

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**Author:** ![zaowan](https://avatars.discourse-cdn.com/v4/letter/z/5f8ce5/32.png) [@zaowan](https://community.gemsofwar.com/u/zaowan)\
**Post date:** [May 11, 2016, 8:34am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/3 "2016-05-11T08:34:26Z")

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I’m afraid not, that much depends on the PVP rules setting

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**Author:** ![Spherix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spherix/32/2388_2.png) [@Spherix](https://community.gemsofwar.com/u/Spherix)\
**Post date:** [May 11, 2016, 9:28am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/4 "2016-05-11T09:28:52Z")

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Yeah. Consider how long it takes the AI to end a turn when it’s controlling a goblin or board control team. A skilled player might make some moves faster, but will probably take longer to decide to make a move in a lot of cases. You might as well go make yourself something to eat when you end your turn. And if everyone started walking away when it wasn’t their turn, it would only end up making the problem worse.

At some point, you’ll get bored and end up considering a faster-paced game, like chess by snail mail.

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**Author:** ![Darkness](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkness/32/2712_2.png) [@Darkness](https://community.gemsofwar.com/u/Darkness)\
**Post date:** [May 11, 2016, 9:36am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/5 "2016-05-11T09:36:39Z")

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> [@CSZ](#):
>
> Hopefully never. I doubt real-time PVP will be enjoyable. Just think of board control teams, which can rotate for a very long time.

I completely agree. I really hope the developers will focus their resources to better use than real-time PVP…

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**Author:** ![Royalty](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/royalty/32/1683_2.png) [@Royalty](https://community.gemsofwar.com/u/Royalty)\
**Post date:** [May 11, 2016, 9:39am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/6 "2016-05-11T09:39:32Z")

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> [@zaowan](#):
>
> I’m really looking forward to this feature,and believing the others have the same conception 🙂

Agreed. A human opponent makes the game more challenging than playing against an AI.

Second best option is to improve the AI.

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**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [May 11, 2016, 9:49am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/7 "2016-05-11T09:49:10Z")

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This has never been hinted at by the dev team, I don’t think it’s part of the plan of the game. I’m totally fine with that also.

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**Author:** ![CSZ](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/csz/32/4784_2.png) [@CSZ](https://community.gemsofwar.com/u/CSZ)\
**Post date:** [May 11, 2016, 10:34am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/8 "2016-05-11T10:34:42Z")

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> [@Royalty](#):
>
> Second best option is to improve the AI.

I would prefer this all day.

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**Author:** ![dhjl](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dhjl/32/3981_2.png) [@dhjl](https://community.gemsofwar.com/u/dhjl)\
**Post date:** [May 11, 2016, 11:13am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/9 "2016-05-11T11:13:01Z")

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> [@Machiknight](#):
>
> This has never been hinted at by the dev team, I don’t think it’s part of the plan of the game.

Au contraire…

> [@Friend List, Chat & Live PvP](http://community.gemsofwar.com/t/friend-list-chat-live-pvp/467/16):
>
> Live PvP is on our list to investigate some time. It’s not on our schedule for the next few months though. But even if it were implemented, it would be an addition to the game, rather than a replacement of the current system. Short term, I’d rather spend time working on a way to tweak & customize your defense AI & review its effectiveness… I’d actually find that to be quite fun.

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [May 11, 2016, 11:47am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/10 "2016-05-11T11:47:59Z")

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Exactly this.

I hope they don’t add real time PVP. It can already be painfully slow getting through PVP because of certain types of teams. But, if they do add it, I hope it would be a separate game not connected to the current PVP mechanic.

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**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [May 11, 2016, 2:11pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/11 "2016-05-11T14:11:30Z")

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> [@dhjl](#):
>
> Au contraire

Pretty darn nebulous sounding

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [May 11, 2016, 3:08pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/12 "2016-05-11T15:08:17Z")

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I don’t want real time PvP, but I do want some kind of feature in this game that is real time. I proposed a draft system for a mini-game a while back that would work well with real time in this game.

> [@Live/real time PvP](https://community.gemsofwar.com/t/live-real-time-pvp/4853/6):
>
> I see the real time PvP minigame working like a quick drafting system in this order:
> 
> 1. Pay 10,000 gold to enter.
> 2. 8 win double elimination style just like Arena with rewards increasing accordingly.2. Find a random opponent, level won’t matter too much.
> 3. A person at random is chosen to go first.
> 4. A draft starts with each player picking one troop at a time with the first turn person picking first, leaving the non-1st turn person to have last pick advantage. Banner is picked after all troops are picked. All troops are level 20 fully traited. Kingdom bonuses are based on who has more bonuses, of which both players will have during battle. The only limitation would be only owned troops can be picked and hero stats would be based on level and class, but still maxed in regard to traits and class level.
> 5. Battle. 20 second time limit per turn refreshed by each extra turn. A missed turn will be taken by AI. Missing 3 turns is auto-lose.
> 6. Repeat until you lose twice.
> 7. Claim reward based on wins.

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**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [May 11, 2016, 3:57pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/13 "2016-05-11T15:57:47Z")

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The closest thing to this around is the Fantasy Series…

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/7/76114325f8dc602b56529403c0c1ff92158233dd.gif)

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![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/b/b6438acb9f6e3ec63bd4932b429f0f4fb49d176d.png)

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**Author:** ![Dustin1280](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dustin1280/32/7970_2.png) [@Dustin1280](https://community.gemsofwar.com/u/Dustin1280)\
**Post date:** [May 11, 2016, 4:43pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/14 "2016-05-11T16:43:35Z")

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My vote is a NO on realtime PVP. Too many killer combos that would make realtime pvp just a lesson in frustration.

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**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 11, 2016, 4:46pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/15 "2016-05-11T16:46:35Z")

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@TaliaParks when’s voting open BTW

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [May 11, 2016, 4:47pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/16 "2016-05-11T16:47:48Z")

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> [@Cell](#):
>
> @TaliaParks when’s voting open BTW

The next 10-30 minutes the first ones will likely be up.

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**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 11, 2016, 4:48pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/17 "2016-05-11T16:48:51Z")

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Thanks I’ll have time to vote before having my soul drained at Walmart lol

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [May 11, 2016, 4:48pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/18 "2016-05-11T16:48:57Z")

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Personally I’d like the opportunity to set playstyle rules for my defense team a la Final Fantasy XII. However, I’m also a huge nerd. So, yeah.

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**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [May 11, 2016, 4:50pm UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/19 "2016-05-11T16:50:54Z")

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I’d like to be able to program my AI to ignore skulls and 4+ of a kinds when using Jarl and other such teams (rock worm and goblins also come to mind)

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [May 12, 2016, 6:10am UTC](https://community.gemsofwar.com/t/when-will-we-have-a-real-time-pvp-games-mode/6640/20 "2016-05-12T06:10:13Z")

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I’ve been thinking this would be cool as well. Maybe something like “Favour spells over skulls” or “Prioritize Hero spell over non-hero spell”, “Target weakest enemy first” “Target healthiest enemy first” etc
