# Welcome graveyard mirrored Slime!

**URL:** <https://community.gemsofwar.com/t/welcome-graveyard-mirrored-slime/3155>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [January 24, 2016, 7:03am UTC](https://community.gemsofwar.com/t/welcome-graveyard-mirrored-slime/3155 "2016-01-24T07:03:55Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Zelarith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelarith/32/1642_2.png) [@Zelarith](https://community.gemsofwar.com/u/Zelarith)\
**Post date:** [January 24, 2016, 4:00pm UTC](https://community.gemsofwar.com/t/welcome-graveyard-mirrored-slime/3155/9 "2016-01-24T16:00:03Z")

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So… You should start now ^^

> [@10x souls return for Valkyrie is a problem](http://community.gemsofwar.com/t/10x-souls-return-for-valkyrie-is-a-problem/3103):
>
> If you play without Valkyrie, you earn souls at something like 1/10th the rate per game. Souls in great numbers are so important for progression that this is just too high a tax to pay for exploring the design space of teams that don’t use her. It’s cool to have a troop that boosts gain of a resource, so that a player can employ it if maxing that resource is top priority for them. But a 10x difference is over the top for the purpose. Vlakyrie could fill that role purely via her Necromancy tr…

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