# Weapon raising stats

**URL:** <https://community.gemsofwar.com/t/weapon-raising-stats/1749>\
**Category:** Feature Requests and Game feedback\
**Created:** [December 7, 2015, 4:17pm UTC](https://community.gemsofwar.com/t/weapon-raising-stats/1749 "2015-12-07T16:17:12Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [December 7, 2015, 4:17pm UTC](https://community.gemsofwar.com/t/weapon-raising-stats/1749/1 "2015-12-07T16:17:12Z")

</div>

Is there any way to have certain weapons raise stats, either the hero or the team, simply by being equipped and not as an ability? For example, imagine a “Broadsword” that when worn raised the Hero’s attack by 3 but had no activated ability. Or perhaps “Perseus Shield” that when worn raised the Hero’s armor by 6 and had an activated ability to cleanse your team.

I think it would be a neat way to augment the Hero’s stats by sacrificing a strong activated ability.

---

<div class="post-metadata">

**Author:** ![actreal](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/actreal/32/1945_2.png) [@actreal](https://community.gemsofwar.com/u/actreal)\
**Post date:** [December 7, 2015, 10:50pm UTC](https://community.gemsofwar.com/t/weapon-raising-stats/1749/2 "2015-12-07T22:50:24Z")

</div>

Nifty idea.

Perhaps when passive abilities arrive in 1.0.8, hero weapons could also have passive craftable abilities like stat bonuses.

---

<div class="post-metadata">

**Author:** ![xSidarothx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xsidarothx/32/478_2.png) [@xSidarothx](https://community.gemsofwar.com/u/xSidarothx)\
**Post date:** [December 7, 2015, 10:59pm UTC](https://community.gemsofwar.com/t/weapon-raising-stats/1749/3 "2015-12-07T22:59:43Z")

</div>

I was always missing the passive bonuses you got from equipment in PQ. But my guess is as well that 1.0.8 will aim (roughly) in that direction.

---

<div class="post-metadata">

**Author:** ![Mitheithel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitheithel/32/2352_2.png) [@Mitheithel](https://community.gemsofwar.com/u/Mitheithel)\
**Post date:** [December 7, 2015, 11:06pm UTC](https://community.gemsofwar.com/t/weapon-raising-stats/1749/4 "2015-12-07T23:06:35Z")

</div>

I would think that if passive upgrades for troops are coming in 1.0.8, then a similar idea is in the works for the weapons, even if it’s not included in this patch. We shall see!

---

<div class="post-metadata">

**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [December 7, 2015, 11:11pm UTC](https://community.gemsofwar.com/t/weapon-raising-stats/1749/5 "2015-12-07T23:11:07Z")

</div>

Same what I’m thinking. 1.0.8 seems forever with all the cool stuff it will bring. .
