# Void Rage

**URL:** https://community.gemsofwar.com/t/void-rage/84997
**Category:** Official News
**Created:** [August 25, 2024, 11:00pm UTC](https://community.gemsofwar.com/t/void-rage/84997 "2024-08-25T23:00:01Z")
**Posts on this page:** 6
**Page:** 2

<div class="post-metadata">

### Author: ![sylverscale](https://avatars.discourse-cdn.com/v4/letter/s/f17d59/32.png) [@sylverscale](https://community.gemsofwar.com/u/sylverscale)
#### Post date: [August 26, 2024, 11:15pm UTC](https://community.gemsofwar.com/t/void-rage/84997/21 "2024-08-26T23:15:52Z")

</div>

I feel this was always the weapon as it was planned to be. We’re usually getting those crappy weapons no one needs from guild events nowadays - when was the last good one (not counting tower of doom)?

I think whoever set up thet thing used the wrong spell text and we would have gotten this crappy thing anyway.

---

<div class="post-metadata">

### Author: ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)
#### Post date: [August 27, 2024, 3:12am UTC](https://community.gemsofwar.com/t/void-rage/84997/22 "2024-08-27T03:12:50Z")

</div>

Invasion weapons are supposed to explode gems @Jeto. Why? Just why?

---

<div class="post-metadata">

### Author: ![Darkborne](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkborne/32/95796_2.png) [@Darkborne](https://community.gemsofwar.com/u/Darkborne)
#### Post date: [August 27, 2024, 4:07am UTC](https://community.gemsofwar.com/t/void-rage/84997/23 "2024-08-27T04:07:57Z")

</div>

The devs made a dumb decision to change the weapon into a weapon that deals damage that resembles a journey event type weapon. We already have mirror type explosion weapons in rockstabba and go sticker, and it eventually would have happened anyway with so many weapons.

I know we already have mystic manuscript, but Mydnight desperately needed a weapon to generate mana. There are some powerful troops that can get through Underspire, but manually matching gems in this kingdom restriction is slow and painful.

I don’t think we will ever see “arcane edge” get changed to exploding purple gems again, but this feels like an unforced error that made Mydnight restrictions worse for no reason.

@Jeto I know you are busy, but it’s hard to let this go…

---

<div class="post-metadata">

### Author: ![Kezef](https://avatars.discourse-cdn.com/v4/letter/k/8e8cbc/32.png) [@Kezef](https://community.gemsofwar.com/u/Kezef)
#### Post date: [August 27, 2024, 1:06pm UTC](https://community.gemsofwar.com/t/void-rage/84997/24 "2024-08-27T13:06:00Z")

</div>

“Fun” Fact™: Ghulvania and Maugrim Woods also don’t have a weapon that explodes gems. It’s not just Mydnight.

---

<div class="post-metadata">

### Author: ![Raistlin](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/raistlin/32/61294_2.png) [@Raistlin](https://community.gemsofwar.com/u/Raistlin)
#### Post date: [August 27, 2024, 1:47pm UTC](https://community.gemsofwar.com/t/void-rage/84997/25 "2024-08-27T13:47:28Z")

</div>

> [@Kezef](#):
>
> Ghulvania and Maugrim Woods also don’t have a weapon that explodes gems.

The difference is that those kingdoms have troops that explode gems to help with mana gen. Mydnight does not.

---

<div class="post-metadata">

### Author: ![Kezef](https://avatars.discourse-cdn.com/v4/letter/k/8e8cbc/32.png) [@Kezef](https://community.gemsofwar.com/u/Kezef)
#### Post date: [August 27, 2024, 5:42pm UTC](https://community.gemsofwar.com/t/void-rage/84997/26 "2024-08-27T17:42:28Z")

</div>

I wasn’t aware that there was some perceived excess value in “homogenizing” kingdoms in such a way. What’s the point in having 38 different kingdoms if they’re all going to play alike?

[Previous page](https://community.gemsofwar.com/t/void-rage/84997.md?page=1)
