# VIP system - starting troop level vs old troops

**URL:** <https://community.gemsofwar.com/t/vip-system-starting-troop-level-vs-old-troops/6053>\
**Category:** Gameplay Chat (PlayStation 4/Xbox One)\
**Created:** [April 27, 2016, 7:08am UTC](https://community.gemsofwar.com/t/vip-system-starting-troop-level-vs-old-troops/6053 "2016-04-27T07:08:13Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![actreal](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/actreal/32/1945_2.png) [@actreal](https://community.gemsofwar.com/u/actreal)\
**Post date:** [April 27, 2016, 7:23am UTC](https://community.gemsofwar.com/t/vip-system-starting-troop-level-vs-old-troops/6053/3 "2016-04-27T07:23:56Z")

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On PC/mobile, Troops can be completely disenchanted. If you’re VIP level 8, completely disenchanted troops would be reacquired from keys at level 10 per[this thread](http://community.gemsofwar.com/t/about-vip-level-5-and-further-questions/4646/10). They would retain any traits and ascensions already unlocked.

I would expect this to be true on console, but perhaps the console devs (@Mr.Strange) can confirm on a test server?

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_[View the full topic](https://community.gemsofwar.com/t/vip-system-starting-troop-level-vs-old-troops/6053)._
