# Update 9.4 Patch Notes

**URL:** <https://community.gemsofwar.com/t/update-9-4-patch-notes/90160>\
**Category:** Official News\
**Created:** [September 9, 2026, 1:30am UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160 "2026-09-09T01:30:42Z")\
**Posts on this page:** 13\
**Page:** 9

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**Author:** ![ANGI](https://avatars.discourse-cdn.com/v4/letter/a/8dc957/32.png) [@ANGI](https://community.gemsofwar.com/u/ANGI)\
**Post date:** [September 30, 2026, 4:02pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/170 "2026-09-30T16:02:12Z")

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And I have the feeling that trend is ongoing since 4 times speed was introduced years ago…if some veterans can remember that.  
The list is pretty long now what devs have done to slow us down since then.

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**Author:** ![Risa](https://avatars.discourse-cdn.com/v4/letter/r/f6c823/32.png) [@Risa](https://community.gemsofwar.com/u/Risa)\
**Post date:** [September 30, 2026, 4:32pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/171 "2026-09-30T16:32:39Z")

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> [@Jeto](#):
>
> And as you are all aware, spamming in the game can cause crashing and we have released fixes in the past to prevent the ability to button/click spam because they cause these issues.  
> If there was a situation where we could ensure that didn’t cause crashing, maybe it’s something the team would reconsider.

So you do **intentionally** slow down explore. For technical reason, maybe to make sure things happen in correct sequence, instead of malicious intention of diluting player’s gain in gap.

I guess this forced delay may have something to do with side quests. Linear progress in old explore didn’t need forced delay. If that is the cause, perhaps a toogle “always deny side quests and shut down animation in explore” is viable?

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**Author:** ![ANGI](https://avatars.discourse-cdn.com/v4/letter/a/8dc957/32.png) [@ANGI](https://community.gemsofwar.com/u/ANGI)\
**Post date:** [September 30, 2026, 5:39pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/172 "2026-09-30T17:39:00Z")

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Well, I think we all noticed slower servers since quite some time, just wondering why? 🤔

 ![Bildschirmfoto_30-9-2026_19297_digitalbros-com.b-cdn.net](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/c/ece3c3cc2a7497790fd78334b23fbb6327ab740d.jpeg)

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**Author:** ![Sighton](https://avatars.discourse-cdn.com/v4/letter/s/a587f6/32.png) [@Sighton](https://community.gemsofwar.com/u/Sighton)\
**Post date:** [September 30, 2026, 7:09pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/173 "2026-09-30T19:09:39Z")

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Damn puzzle quest 3 is a bomb 😂.

All that dev time wasted, great decision.

NOTTTTT

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [September 30, 2026, 8:38pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/174 "2026-09-30T20:38:13Z")

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What happened? Explore is like it was for me in PC/Mobile. Maybe u can explain @Sighton

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [September 30, 2026, 9:18pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/175 "2026-09-30T21:18:53Z")

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> [@Seward101](#):
>
> I never understand why they put these animations in. Who asked for them? Who actually asked to be staring at a screen waiting for a silly animation when you’re on a timer? Its ridiculous. That and that stupid loud noise when you enter a kingdom. Who asked for that? Really? Nobody asked to be annoyed when you open a kingdom, then waste time during a gap watching dopey animations. Nobody

We’re constantly being told they can’t focus on bug fixes or QOL upgrades, because they have to keep adding stuff to keep the game fun and attract new players.  
I just want the devs to explain why they think boring, annoying, badly made animations, that spam the player between every battle, would EVER keep players excited or feel fun to them, or how it could EVER attract more players to try the game and stick around.  
It’s insane.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [September 30, 2026, 9:55pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/176 "2026-09-30T21:55:38Z")

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Not sure how common it is, but I got stuck during the animation, where it wasn’t playing, after buying from a merchant. The game did allow me to exit back to the map, instead, but the animation wasn’t playing and normally you can’t exit at all, so this could be a soft-lock issue, if the animation won’t play and it doesn’t let us exit.

Bug already reported here, but cross-posting for visibility.  
[Explore map locking during animations - Bug Reports - Gems of War | Forums](https://community.gemsofwar.com/t/explore-map-locking-during-animations/90247)  
I’m trying to test if I can repeat the bug, but if anyone else encounters it, share it on the post so we can try to work out the cause.

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**Author:** ![Expurgador](https://avatars.discourse-cdn.com/v4/letter/e/9de053/32.png) [@Expurgador](https://community.gemsofwar.com/u/Expurgador)\
**Post date:** [September 30, 2026, 10:04pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/177 "2026-09-30T22:04:17Z")

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Just a quick question, have there been any updates to UNDERWORLD?

Today I put Today I upgraded Fire Rift and Eldrazhor to level 233, as they are the last two that haven’t reached level 500. And I noticed that the enemy stats are much higher. Previously, upon reaching the final room, friends would arrive with stats in the 500+ range; now they’re at 600+. Not only that, but Delve 50 also has higher stats. My Tesla team always used to win with one spell, now I have to use it twice to win each match.

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**Author:** ![Expurgador](https://avatars.discourse-cdn.com/v4/letter/e/9de053/32.png) [@Expurgador](https://community.gemsofwar.com/u/Expurgador)\
**Post date:** [September 30, 2026, 10:06pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/178 "2026-09-30T22:06:59Z")

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![1000259537](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/e/9e5360447b4b017a89dd6cb6ab1175f9b4764e87.jpeg)

To illustrate what I said…

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**Author:** ![Cooookie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cooookie/32/55339_2.png) [@Cooookie](https://community.gemsofwar.com/u/Cooookie)\
**Post date:** [September 30, 2026, 10:07pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/179 "2026-09-30T22:07:58Z")

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It’s been reported over here already.

> [@\[reported\] Explore opponent is boosted by player bonuses](https://community.gemsofwar.com/t/reported-explore-opponent-is-boosted-by-player-bonuses/90225/14):
>
> I concur. Level 20 delve, Hell Gate: “These aren’t the level 10 enemies I was looking for!” to paraphrase someone! Platform: PC (Windows 10) Game has been opened and closed a number of times since updating to 9.4

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**Author:** ![Namour](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/namour/32/2957_2.png) [@Namour](https://community.gemsofwar.com/u/Namour)\
**Post date:** [September 30, 2026, 11:23pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/180 "2026-09-30T23:23:33Z")

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It is repeatable.

It occurs when you get an Angel Offer which includes a token(s) (e.g. Anu, Nysha) AND you select this option AND that selection results in an animation to upgrade the token to a badge and/or badge to a medal.

When this occurs, it stops progression of explore. You need to press the ‘\<‘ button on the explore page because no battle or side quest is available, then go back into explore and everything is back to normal and working.

To be clear, this minor bug was present before the recent update (9.4).

It may also occur for Merchant Offers which result in token/badge upgrade animations…but I’m not purchasing tokens for gems/gold so don’t see it.

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<div class="post-metadata">

**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [September 30, 2026, 11:35pm UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/181 "2026-09-30T23:35:36Z")

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Hmm, sounds like it could be the same thing. But I bought pet food for gold, and it happened. So not exactly the same, but maybe the bug was affected by the update?

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<div class="post-metadata">

**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [October 1, 2026, 2:52am UTC](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160/182 "2026-10-01T02:52:14Z")

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> [@AMT](#):
>
> > [@Gems-of-War](#):
> >
> > -
> 
> I (mistakenly?) assumed that matchmaking was server-side, so even though I’m not yet in 9.4 I’d have expected to see a difference, but everything still looks the same.
> 
> What (objectively) changed in matchmaking? And do we need to update before we notice these changes?

That was the first thing I checked after I updated yesterday night.  
I did my daily PvP battles after the update then, and did more tonight. I don’t feel much difference.

Were there any details in the above posts or other threads that I missed?

[Previous page](https://community.gemsofwar.com/t/update-9-4-patch-notes/90160.md?page=8)
