# Update 8.9 Patch Notes

**URL:** <https://community.gemsofwar.com/t/update-8-9-patch-notes/88836>\
**Category:** Official News\
**Created:** [October 28, 2025, 11:59pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836 "2025-10-28T23:59:04Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [October 29, 2025, 2:25am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/21 "2025-10-29T02:25:09Z")

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> [@Nagflar\_dv](#):
>
> Just look at another steam achievements for other games - making them 100% is an ACHIEVE, why GoW should be an exception?

People are not robots.

What do you think is going to happen when multiple people want something and only 1 spot is available? And even if someone gets it, it’s going to be very hard to tell them to tank so someone else gets it because it’s still Guild Wars and the guild should be trying to win too. And even if they don’t care about the guild aspect, people still want their personal reward track too.

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**Author:** ![gow](https://avatars.discourse-cdn.com/v4/letter/g/e9c0ed/32.png) [@gow](https://community.gemsofwar.com/u/gow)\
**Post date:** [October 29, 2025, 2:59am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/22 "2025-10-29T02:59:14Z")

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Looks like some nice QoL updates. And yet it’s mind boggling that people fight for a mobile game achievement.

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**Author:** ![covertmuffin123](https://avatars.discourse-cdn.com/v4/letter/c/5daacb/32.png) [@covertmuffin123](https://community.gemsofwar.com/u/covertmuffin123)\
**Post date:** [October 29, 2025, 3:14am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/23 "2025-10-29T03:14:22Z")

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Great update.

Please change paragon achievement to top 2 tiers, or remove completely. As others have said, it’s a terrible idea that will cause guild hopping and frustration.

I also think the option to use an orb of power in the max upgrade screen should be removed. It’s a noob trap. You shouldn’t be using orbs of power for that.

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**Author:** ![Nagflar\_dv](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nagflar_dv/32/100704_2.png) [@Nagflar\_dv](https://community.gemsofwar.com/u/Nagflar_dv)\
**Post date:** [October 29, 2025, 3:41am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/24 "2025-10-29T03:41:20Z")

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> [@TheIdleOne](#):
>
> What do you think is going to happen when multiple people want something and only 1 spot is available?

It’s called competition. A lot of people wanted GMs for a 1st place in a league but only one get it

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**Author:** ![canadademon](https://avatars.discourse-cdn.com/v4/letter/c/e9bcb4/32.png) [@canadademon](https://community.gemsofwar.com/u/canadademon)\
**Post date:** [October 29, 2025, 4:27am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/25 "2025-10-29T04:27:34Z")

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WOW! This is a great update! Thank you very much devs, for addressing a couple long standing issues!

The new Soul Forge rotation will definitely help a bit (although it will quickly become unbearable again in the future, I’m sure) and putting all the troop upgrades in the same spot again is perfect (I sometimes miss levelling them right now!).

I look forward to maybe getting the two pets that I’m missing with this new system – however, my only question is:

**How will you handle which pet is active if two players happen to select one at the exact same moment?**

Certainly, it will be a rare occurance, but it is bound to happen eventually.

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**Author:** ![Phillip](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/phillip/32/73831_2.png) [@Phillip](https://community.gemsofwar.com/u/Phillip)\
**Post date:** [October 29, 2025, 4:41am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/26 "2025-10-29T04:41:34Z")

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A lot of solid changes, well done.

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**Author:** ![Seward101](https://avatars.discourse-cdn.com/v4/letter/s/3ab097/32.png) [@Seward101](https://community.gemsofwar.com/u/Seward101)\
**Post date:** [October 29, 2025, 5:22am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/27 "2025-10-29T05:22:30Z")

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Decent update. Still waiting for Cedric to be removed from vault keys I have over 3100 of him now. 5 “epic” vault keys opened i got 3 cedrics. This isn’t epic

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [October 29, 2025, 6:39am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/28 "2025-10-29T06:39:49Z")

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Pet gnome changes look good. Nice to have more choice in which pets we collect.

> [@Gems-of-War](#):
>
> Only 1 Pet can be chosen from the 3 Pet options. Once a Pet has been selected, it will be the Pet Rescue available to the player and their guild.

So, that means whoever beats the gnome gets to pick, and then everyone in the guild gets to collect the pet picked? Not that everyone in the guild gets to pick?  
That’s disappointing, because we might need different pets, but I guess it makes sense to keep it simple and have everyone chase the same pet.

> [@Gems-of-War](#):
>
> PvP Pets, Starry Pets, Faction Pets, Immortal Pets, Platform-Exclusive Pets, and the Revered Dragonkitty will not appear as options for the updated Pet Rescues.

Are you saying ALL other pets will definitely appear now, including those that never appeared before, even though they should have?

> [@Gems-of-War](#):
>
> We have added an updated version of the classic Guild Roster to the new Guild Wars.

Looks pretty good. Could still do with more info, but it’s a big step towards where players want it to be, and where it was before, in the old GW system.

> [@Gems-of-War](#):
>
> Currently, these Guild War Ranks are for bragging rights only and give no other advantage

Oh good, so you didn’t do something stupid like tying a trophy to them. Phew.

> [@Gems-of-War](#):
>
> The Soulforge will now rotate the Mythic + Legendary Troops available for crafting twice a week – once at weekly reset and once at Daily Reset on Thursdays.

Nice, but you just made the existing problem half as bad. It’s still a big issue, since the pool is massive, and getting worse, since the pool keeps expanding.  
This is helpful in the short run, but I hope you’re looking at a longer term solution.

> [@Gems-of-War](#):
>
> We have updated the Troop Upgrade menu to bring all aspects of troop upgrading back into a single menu.

Eh, I’m on the fence here. Firstly, the menu has sub-menus, so I don’t see how that’s any different that just having tabs. Secondly, I dunno about the look. I’ll wait and see, but it’s not immediately making me think “this is great” or something.

> [@Gems-of-War](#):
>
> Max Ascension for all Troops is not available on this menu at this time, but will be added back into the UI in a future update

WHY? Why have you removed an important feature like this? Why do we have to wait for a future update for you to put it back? Why not just do it right the first time?

> [@Gems-of-War](#):
>
> Disenchant Button: Players will be able to go to the Disenchanting menu.

Please tell me you haven’t remove the disenchant all feature, too.

> [@Gems-of-War](#):
>
> We left this button in for new players, to make it easier for them to focus on levelling their troops.
> 
> ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/7/97f54f6d9e87bd9e44fa6861e1cadf80dcae501b.gif)

This shows you clicking the level up button, which takes you to a sub-menu, where you click either level up (again) to go to a second sub-menu, or more upgrades, which would presumably take you back to the previous menu. Why is this sub-menu?? What purpose does it serve other than wasting time? Am I missing something?

> [@Gems-of-War](#):
>
> we have removed the screenshot customization options at this time.

More features being removed, that you apparently will add back later? I mean, I don’t care about screenshots, but I don’t get why you’re removing features that weren’t (AFAIK) bugged or subject to complaints. And then possibly having to add them back, later? What’s the point?

> [@Gems-of-War](#):
>
> Paragon of War: Earn the Paragon rank in a Guild Wars event.

This is a terrible achievement/trophy. It should be the top 2-3 ranks, at least.

> [@Gems-of-War](#):
>
> Warbands will now rotate around every 2 weeks

Good to see, thanks.

> [@Gems-of-War](#):
>
> Adjusted text on various menus to address some of the readability concerns with the new fonts.

Thanks. Hopefully this helps with the new font being terrible and difficult to use.

> [@Gems-of-War](#):
>
> Game board shrink after accessing Chat menu

Nice. You’re finally fixing the annoying bug made by the last UI changes.

It’s great to get some QOL and bug fixes, but this update looks iffy. I want to be happy about the good stuff, but there’s some bad stuff that needs attention too.

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**Author:** ![MattDB87](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mattdb87/32/67274_2.png) [@MattDB87](https://community.gemsofwar.com/u/MattDB87)\
**Post date:** [October 29, 2025, 7:22am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/29 "2025-10-29T07:22:59Z")

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Please change the paragon achievement! Only 13 members in a full year can earn the achievement and that’s if there is a different winner every time. Most guilds can’t and won’t coordinate that. Will past paragon winners automatically get the achievement? This will also make members quit due to it being unreachable for most.

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**Author:** ![AMT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amt/32/56829_2.png) [@AMT](https://community.gemsofwar.com/u/AMT)\
**Post date:** [October 29, 2025, 7:25am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/30 "2025-10-29T07:25:59Z")

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Won’t this Paragon Achievement thing encourage players to create a guild just to get the achievement, thus resulting in even more abandoned guilds in the long run?

🤔 🤷‍♂️ 🖖

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**Author:** ![CLARE](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/clare/32/68377_2.png) [@CLARE](https://community.gemsofwar.com/u/CLARE)\
**Post date:** [October 29, 2025, 8:48am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/31 "2025-10-29T08:48:21Z")

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- Paragon of War: Earn the Paragon rank in a Guild Wars event.

I’m already scared, even though Halloween hasn’t arrived yet 😱

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**Author:** ![Setekh79](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/setekh79/32/101761_2.png) [@Setekh79](https://community.gemsofwar.com/u/Setekh79)\
**Post date:** [October 29, 2025, 8:58am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/32 "2025-10-29T08:58:14Z")

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That’s what I was thinking. Personally I’ve never cared for achievements, but seeing the rest of the comments in this thread, people want all the pixel trophies, so this is probably going be the reality.

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [October 29, 2025, 9:11am UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/33 "2025-10-29T09:11:44Z")

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> [@Gems-of-War](#):
>
> We have updated the 1 hour Pet Rescues, from Pet Gnomes to help players try to target the Pets they are missing.

Considering they they haven’t worked in a year. Can we have mobile pet notifications be fixed to help players target missing pets? I thought the game was trying to be less dependent on Discord. Not more.

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**Author:** ![Kugare](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kugare/32/76881_2.png) [@Kugare](https://community.gemsofwar.com/u/Kugare)\
**Post date:** [October 29, 2025, 12:57pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/34 "2025-10-29T12:57:07Z")

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Really great updates, can’t wait to see the new troop update menu, because i was always annoyed with so many tabs. I already maxed out all wild pets, so no use for me here, but the system would even better if it prioritize not maxed out pets instead of a complete random selection. Even if not, please make sure to show the current rarity, because copies alone as indicator is not good enough.

About the paragon achievement: I’m absolutely okay with that, some achievements should be “earned” and not all simply be gifted out. I have 3M+ Gamerscore and i don’t care how long it takes to unlock. Of course i understand the difficulty raise/falls with the strenght of your current guild and people who have thousand of days in a guild would probably not throw away the stats just to earn this achievement in a new/weak guild, but maybe that could encourage you to get better and if you a very close to rank 1, there is still the option to ask others to let you get the crown. The other guy could simply choose a fight with lower points and that’s what i’m going to do after obtaining the achievement myself.

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**Author:** ![Captain\_Biggs](https://avatars.discourse-cdn.com/v4/letter/c/3ab097/32.png) [@Captain\_Biggs](https://community.gemsofwar.com/u/Captain_Biggs)\
**Post date:** [October 29, 2025, 1:03pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/35 "2025-10-29T13:03:01Z")

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Paragon achievement is just another one that will never be done, just like Hoard Mimic and others…..

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**Author:** ![Lunatic\_Fring3](https://avatars.discourse-cdn.com/v4/letter/l/c2a13f/32.png) [@Lunatic\_Fring3](https://community.gemsofwar.com/u/Lunatic_Fring3)\
**Post date:** [October 29, 2025, 1:54pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/36 "2025-10-29T13:54:38Z")

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I guess Sentinel Prime achievement fix fot delayed?

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**Author:** ![xavier](https://avatars.discourse-cdn.com/v4/letter/x/2bfe46/32.png) [@xavier](https://community.gemsofwar.com/u/xavier)\
**Post date:** [October 29, 2025, 2:02pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/37 "2025-10-29T14:02:02Z")

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> [@Gems-of-War](#):
>
> The Soulforge will now rotate the Mythic + Legendary Troops available for crafting twice a week – once at weekly reset and once at Daily Reset on Thursdays.

This feels like putting a bandaid on a gushing wound. It is better, but the list continues to grow. Eventually it will take just as long as it did before.

Other than that this update is great. I am impressed.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [October 29, 2025, 2:49pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/38 "2025-10-29T14:49:37Z")

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> [@Kugare](#):
>
> some achievements should be “earned” and not all simply be gifted out

Except this one IS gifted out. Just make a guild, join GW and _Boosh_, it’s gifted to you.  
If you want to do it the hard way, it’s a terrible achievement, because it’s hard to do and can’t be achieved just through hard work.

> [@Kugare](#):
>
> that could encourage you to get better

If we all get better at the same time, it doesn’t get you any closer to the top, does it?

> [@Kugare](#):
>
> there is still the option to ask others to let you get the crown

Firstly, this runs the risk of your guild losing the war and everyone in your guild missing out on rewards, possibly every day, in order for lower scoring players to get the trophy/achievement.  
Secondly, many players won’t do this. Not every player in a guild is co-ordinating like that. Half my guild don’t use chat, so we have no way to even ask for this. And even if we could all talk, many people won’t tank their own score and risk rewards.  
Sure, some guilds will do it. And that’s great for them. But, I suspect there’s gonna be a lot of unhappy players who will never be able to get this, unless they take the easy way and make a new, “dead” guild.

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<div class="post-metadata">

**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [October 29, 2025, 3:57pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/39 "2025-10-29T15:57:09Z")

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Wow an update filled with QoL changes is really encouraging. 👏

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<div class="post-metadata">

**Author:** ![Kugare](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kugare/32/76881_2.png) [@Kugare](https://community.gemsofwar.com/u/Kugare)\
**Post date:** [October 29, 2025, 3:58pm UTC](https://community.gemsofwar.com/t/update-8-9-patch-notes/88836/40 "2025-10-29T15:58:18Z")

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I grabbed the paragon title many times, even in the highest possible bracket. If you’re good enough, only RNG decides if you get the crown or not. In the past it was the usual doomed book bullshit, now it’s the dance with Tak und the floral dragon. So i’m looking forward earning it more or less legit, could be fun und frustrating at the same time. It’s true it can be cheesed as you said, but some players probably don’t pay the price (ereased guild data, many days of loyal membership etc.) - and if they’re willing to do so, they have no reason to complain.

You don’t risk rewards if you chose a battle with less points as rewards and still win. In very few situations that will cost a guild a daily win, many times the gap is way more huge. Handing out the paragon title at the final day to place 2 or 3 only cost a few hundred points. Even if not all players can grab the achievement legit - so what? Change it to something boring like “participate in 20 battles”?

I’m just saying i don’t see a problem with the achievement design. Definitelly better than the “match X amount of xgem” stuff and in the end you only compete with max 29 others, not the entire playerbase. Unhappy players that can’t unlock this achievement in years probably have to accept they don’t “deserve” it as harsh as it sounds, but that’s just my opinion as the rest.

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