# Upcoming Epic Guild Tasks (in 4.7)

**URL:** <https://community.gemsofwar.com/t/upcoming-epic-guild-tasks-in-4-7/59313>\
**Category:** Official News\
**Created:** [November 20, 2019, 5:44am UTC](https://community.gemsofwar.com/t/upcoming-epic-guild-tasks-in-4-7/59313 "2019-11-20T05:44:04Z")\
**Posts on this page:** 1\
**Showing post:** 560

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**Author:** ![Kaheradin](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kaheradin/32/58393_2.png) [@Kaheradin](https://community.gemsofwar.com/u/Kaheradin)\
**Post date:** [December 4, 2019, 3:41pm UTC](https://community.gemsofwar.com/t/upcoming-epic-guild-tasks-in-4-7/59313/560 "2019-12-04T15:41:30Z")

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Actually if we simplify the values…  
lets say its 1 penny per guild task & 2 pennies per epic guild task (cost value) = (6+12) = 18 total  
we spend 6 pennies on good stuff (normal tasks)+ 2 pennies on red epic task = 8 pennies  
but still have to pay 10 pennies on useless tasks

I feel a compromise would be at least (50/50) with 3/6 new tasks changed not 1/6.  
That feels like I get 1 penny and you get 5 pennies, not sure how that’s fair.

That’s still over 50% of our gold going to worst tasks and cutting off our key supply  
And since the card pool keeps getting bigger and bigger, I thought the dev’s would help by making it easier to get cards not cut off our keys which is important for a CCG.

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_[View the full topic](https://community.gemsofwar.com/t/upcoming-epic-guild-tasks-in-4-7/59313)._
