# Unlimited Faction team attempts for Delves (level 500 or otherwise)

**URL:** <https://community.gemsofwar.com/t/unlimited-faction-team-attempts-for-delves-level-500-or-otherwise/67738>\
**Category:** Feature Requests and Game feedback\
**Created:** [December 20, 2020, 12:38am UTC](https://community.gemsofwar.com/t/unlimited-faction-team-attempts-for-delves-level-500-or-otherwise/67738 "2020-12-20T00:38:10Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [December 20, 2020, 1:44am UTC](https://community.gemsofwar.com/t/unlimited-faction-team-attempts-for-delves-level-500-or-otherwise/67738/3 "2020-12-20T01:44:38Z")

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> [@Fleg](#):
>
> I’ve said it before in multiple threads the solution to the delve time problem is to have the delves increase by 20 each time instead of 10. Adjust the sigils each tier gives to compensate and that way delves will take only half the time and people will still spend the same amount of gems. Only having to do 25 delves on a Tuesday is far more palatable

I think I’ve thought this was also a good potential solution when I’ve seen you mention it, so ty 🙌

E.g.

> [@Delves Blackboard](https://community.gemsofwar.com/t/delves-blackboard/61738/3):
>
> Delves should increase level by 20 each time. This won’t help with faction team but will cut in half the time that delves currently take. Give less sigils in shop tiers to compensate.

 ![fleg increase by 20](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/c/cce5fa7a52290924e6e8c15911ba4beff03b6243.png)

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