# Unit traits apply to arena

**URL:** <https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292>\
**Category:** Bug Reports\
**Created:** [November 24, 2020, 8:47am UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292 "2020-11-24T08:47:00Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Sytro](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sytro](https://community.gemsofwar.com/u/Sytro)\
**Post date:** [November 24, 2020, 8:47am UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292/1 "2020-11-24T08:47:00Z")

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**Platform, device version and operating system:**  
Android

**Screenshot or image:**

 ![Screenshot_20201124-132439](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/2/5/25f2ba4852379bf4e364bfed2c52ce5a487c9cda.jpeg)  
After killing 2 enemies, souls gained is 3/60. Sacrificial Priest is the one that has Necromancy.

**What you were expecting to happen, and what actually happened:**  
In Arena, using a troop that has necromany trait unlocked in my collection, my souls count show up 0/60 instead of 0/40 - just like trait would be active, even though all troops are traitless. Same goes with Mercenary trait and gold → 0/125 instead of 0/100.  
Not sure, if the bonuses apply during battle or after battle, as I dont bother to check the exact numbers on souls/gold gained. ~~Might be a visual bug only.~~

**How often does this happen? When did it begin happening?**  
Always, when troop has a trait that inceases number of souls/gold gained from battle.

**Steps to make it happen again**  
Go play Arena, pick a troop that has Merchant/Necromancy trait unlocked in your collection.

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**Author:** ![Sytro](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sytro](https://community.gemsofwar.com/u/Sytro)\
**Post date:** [November 24, 2020, 12:31pm UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292/2 "2020-11-24T12:31:26Z")

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Update. Got an example of the bug. And it’s not only visual, but these bonuses apply to rescources gained.

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**Author:** ![blindnighto](https://avatars.discourse-cdn.com/v4/letter/b/74df32/32.png) [@blindnighto](https://community.gemsofwar.com/u/blindnighto)\
**Post date:** [November 24, 2020, 2:34pm UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292/3 "2020-11-24T14:34:15Z")

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I’ve noticed this before too. I haven’t checked the mana bonus skills, but the two you mentioned have definitely applied before. Wonder if the “halve enemy gem mastery” also applies…

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**Author:** ![Tabu](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tabu/32/63708_2.png) [@Tabu](https://community.gemsofwar.com/u/Tabu)\
**Post date:** [November 24, 2020, 3:39pm UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292/4 "2020-11-24T15:39:44Z")

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A bug in favor of the player. The over/under on the fix 2 days. Any takers?

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**Author:** ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)\
**Post date:** [November 24, 2020, 5:34pm UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292/5 "2020-11-24T17:34:25Z")

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Dang. I noticed the Merchant traits a long while ago, but hoped no one would report a player-favorable bug 😢

I mean, maybe it’s important to report all bugs, and maybe it’s not player favorable if it potentially breaks other things or makes Bonnie Rose/Apothecary harder to defeat when they’re your opponent, but…

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [November 25, 2020, 12:37am UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292/6 "2020-11-25T00:37:49Z")

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This has been around since 2017 at least. I remember seeing this when I was playing arena before I got Dawnbringer but I never bothered reporting it. A couple of extra souls or a few extra gold isn’t going to help people that much.

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**Author:** ![Sytro](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sytro](https://community.gemsofwar.com/u/Sytro)\
**Post date:** [November 25, 2020, 7:41am UTC](https://community.gemsofwar.com/t/unit-traits-apply-to-arena/67292/7 "2020-11-25T07:41:26Z")

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> [@Magnusimus](#):
>
> I mean, maybe it’s important to report all bugs, and maybe it’s not player favorable

For me, a bug is a bug, doesn’t matter if it’s good or bad for players.  
Either it works “as intended”, but it would be wierd, or it should be patched.

I only hope that such low impact bug will be given a lower priority than weapon affix change in development backlog.

Ofc, it might be “working as intended”, but it would be best if @Saltypatra or @Kafka would take a peek on it.

> [@Maxx](#):
>
> A couple of extra souls or a few extra gold isn’t going to help people that much.

Agreed.
