# Unexpected Frozen Soul proc

**URL:** <https://community.gemsofwar.com/t/unexpected-frozen-soul-proc/4993>\
**Category:** Support\
**Created:** [March 29, 2016, 1:08am UTC](https://community.gemsofwar.com/t/unexpected-frozen-soul-proc/4993 "2016-03-29T01:08:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![dhjl](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dhjl/32/3981_2.png) [@dhjl](https://community.gemsofwar.com/u/dhjl)\
**Post date:** [March 31, 2016, 12:34pm UTC](https://community.gemsofwar.com/t/unexpected-frozen-soul-proc/4993/2 "2016-03-31T12:34:50Z")

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I’ve seen this happen as well. Quite annoying to have an overzealous Bone Dragon rob me of extra turns…

As mentioned here, the bug isn’t limited to BD either:

> [@Skull spamming: traits trigger on troops that weren't hit](http://community.gemsofwar.com/t/skull-spamming-traits-trigger-on-troops-that-werent-hit/4555):
>
> What you were expecting to happen, and what actually happened? I cast either Bone Dragon or Keeper of Souls spell (don’t remember which, but it created quite a lot of skulls). The first opponent troop was already dead, the second one was killed with those skulls and the third one was Sheggra with third trait - Molten - unlocked. Even though Sheggra didn’t loose any armour or health my Bone Dragon (from first slot) got Burning debuff. What are the steps to make it happen again? Create a lot …

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