# Troop type "Hero-slayer"?

**URL:** <https://community.gemsofwar.com/t/troop-type-hero-slayer/38028>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [April 9, 2018, 2:13pm UTC](https://community.gemsofwar.com/t/troop-type-hero-slayer/38028 "2018-04-09T14:13:54Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [April 9, 2018, 2:13pm UTC](https://community.gemsofwar.com/t/troop-type-hero-slayer/38028/1 "2018-04-09T14:13:54Z")

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If I remember correctly, there was similar skill in W III: DLR - you could slay a hero in one strike regardless of his/her hits and strength. Wasn’t it discussed before? It must be something like “boss slayer”, but working on heroes (evidently).

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [April 9, 2018, 2:36pm UTC](https://community.gemsofwar.com/t/troop-type-hero-slayer/38028/2 "2018-04-09T14:36:57Z")

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If they make the Hero a Boss type too, then the GodSlayer troops will have something to work against (on occasion in PvP and potentially GW).

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [April 9, 2018, 2:39pm UTC](https://community.gemsofwar.com/t/troop-type-hero-slayer/38028/3 "2018-04-09T14:39:49Z")

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Then it would be better to make heroes like towers - to use anti-tower troops on them (or else they are near to useless).

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [April 9, 2018, 2:56pm UTC](https://community.gemsofwar.com/t/troop-type-hero-slayer/38028/4 "2018-04-09T14:56:10Z")

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> [@Nullings](#):
>
> Then it would be better to make heroes like towers - to use anti-tower troops on them (or else they are near to useless).

I don’t think that would balance out well at current bonus damage ratios. Just looking at Freya, starts out at half mana, would one-shot any hero after a single gem match when fully ascended. Yes, it’s a pretty weak troop otherwise, I’d still expect the battle to be pretty much won at that point. I’d rather have useless anti-tower troops than useless heroes.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [April 9, 2018, 3:20pm UTC](https://community.gemsofwar.com/t/troop-type-hero-slayer/38028/5 "2018-04-09T15:20:40Z")

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> [@Fourdottwoone](#):
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> Freya, starts out at half mana, would one-shot any hero after a single gem match when fully ascended

Well, that’d certainly put paid to the Troll/Nyx/Dawnbringer/Mab meta.

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**Author:** ![Crow](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/crow/32/44074_2.png) [@Crow](https://community.gemsofwar.com/u/Crow)\
**Post date:** [April 9, 2018, 7:55pm UTC](https://community.gemsofwar.com/t/troop-type-hero-slayer/38028/6 "2018-04-09T19:55:24Z")

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I see your point becuase her damage is ascension bases, lets put the limit on spell and skulls at 3x. Hell the ironbeards are fearsome foes.
