# Troop Buff A-H Thread With Summary

**URL:** <https://community.gemsofwar.com/t/troop-buff-a-h-thread-with-summary/16393>\
**Category:** Gameplay Chat (General)\
**Created:** [December 9, 2016, 5:24pm UTC](https://community.gemsofwar.com/t/troop-buff-a-h-thread-with-summary/16393 "2016-12-09T17:24:19Z")\
**Posts on this page:** 1\
**Showing post:** 93

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 23, 2017, 7:07am UTC](https://community.gemsofwar.com/t/troop-buff-a-h-thread-with-summary/16393/93 "2017-01-23T07:07:37Z")

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So the imminent arrival of the Silvermaiden reminds us that power creep is very much here… so it’s time to give this thread a prod and get some more troops buffed…

**DECK HAND**

> **[Deck Hand - Troops - Gems of War Database](https://gowdb.com/troops/6270)**
>
> Swab the Deck (11 Blue/Red): Create 5 Purple Gems, then transform all Purple Gems to Blue.

- pretty strong for a rare troop
- recent addition, fine as it is
- though a little pointless as Valkyrie is an infinitely better transformer for blue
- quite a few rogues are blue so could make some all-rogue team fun - not that the type bonuses make a noticeable benefit to make that really worth doing

**DEEP BORER**

> **[Deep Borer - Troops - Gems of War Database](https://gowdb.com/troops/6042)**
>
> Drill (9 Blue/Red): Destroy a column. Create 9 Brown Gems, and gain \[Magic + 1\] Armor.

- spell should cost a bit more - for 9 mana, it gives you 8 mana, makes a good number of gems and gains armour
- and the spell order means the 9 gems get put into 7 columns not 8, making a 4-match highly likely
- oops this is the buff thread, I shall say no more

**DESDAEMONA**

> **[Desdaemona - Troops - Gems of War Database](https://gowdb.com/troops/6269)**
>
> Spite and Malice (13 Green/Red): Deal \[Magic + 2\] true damage to an enemy. Deal double damage if they use Yellow Mana. Gain an extra turn if they are a Daemon.

- very cool art and troop idea
- should be set up to be a demon-hunter, _obviously_ but just doesn’t hit hard enough to be worth it
- what personally bugs me is that the spell is called Spite _and_ Malice, so should be doing two things, but only fires one shot
- I’d solve both of those at once by changing spell to: deal true damage [amount tbc] to a target enemy and a random enemy, and deal double damage to demons
- I’d lose the extra turn as part of that redesign bargain
- then for traits: bit of an identity problem here: slayer and piercing fit thematically, but she’s far too squishy to be a front line troop
- if she’s meant to be a front liner then swap Stealthly for Agile
- if she’s meant to be a caster/sniper (as I see her) then change traits to (say) Stealthy, Magic Spirit (or Fire Spirit), Fast

**DESERT MANTIS**

> **[Desert Mantis - Troops - Gems of War Database](https://gowdb.com/troops/6302)**
>
> Bug Eye (9 Yellow/Brown): Create 8 Yellow and 8 Blue Gems.

- recent addition and pretty strong
- again if anything, spell needs to cost a little more
- otherwise leave as is

**DIMETRAXIA**

> **[Dimetraxia - Troops - Gems of War Database](https://gowdb.com/troops/6150)**
>
> Pyroblast (13 Red/Yellow): Deal \[Magic + 9\] scatter damage. There's a 75% chance to Burn all Enemies.

- oh dear
- split damage really doesn’t scale into the end game
- and (one of) the fiery-est troops in the game (pyro, you say?) it should have a better chance of actually setting something on fire (and maybe benefitting from that Pyromania trait)
- change the Magic scaling to Magic x2 damage on the spell, and adjust base damage accordingly
- give it a 50% chance to burn _each_ enemy, and roll them separately

**DIRE WOLF**

> **[Dire Wolf - Troops - Gems of War Database](https://gowdb.com/troops/6113)**
>
> Mark Prey (8 Green): Entangle and Hunter's Mark the first Enemy. Deal \[Magic + 2\] damage to them. If there are 13 or more Green Gems, gain an extra turn.

- did I mention at one point I had over 300 of these?
- recently redesigned, and now does a lot for a common at only 8 mana
- leave as is, I guess

**DJINN**

> **[Djinn - Troops - Gems of War Database](https://gowdb.com/troops/6157)**
>
> Wish (10 Blue/Yellow): Give \[Magic + 1\] Life to an Ally, and either: Create 6 Gems of their Mana Color, OR Give 2 Magic.

- mmmm a bit rubbish really
- but as gacha fodder rare, we probably don’t care that much, though the art is nice
- if the spell did both of the random effects, not just one of them, it’d still be rubbish
- I’d let it do both, the Magic gain would be nice to work with, especially in arena
- traits, whatever

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_[View the full topic](https://community.gemsofwar.com/t/troop-buff-a-h-thread-with-summary/16393)._
