# Traitstone Farming

**URL:** <https://community.gemsofwar.com/t/traitstone-farming/5127>\
**Category:** Gameplay Chat (PlayStation 4/Xbox One)\
**Created:** [April 2, 2016, 2:16am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127 "2016-04-02T02:16:09Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [April 9, 2016, 6:41pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/41 "2016-04-09T18:41:18Z")

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I’m pretty much in the same situation. All my kingdoms are leveled but my gold goes to the guild.

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**Author:** ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)\
**Post date:** [April 10, 2016, 12:39am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/42 "2016-04-10T00:39:14Z")

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This thread suggests you all have First Krystara problems: [Minor and Major Trait Stone OVERLOAD! - #2 by Eika](http://community.gemsofwar.com/t/minor-and-major-trait-stone-overload/5457/2)

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**Author:** ![Mr.Strange](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mr.strange/32/2762_2.png) [@Mr.Strange](https://community.gemsofwar.com/u/Mr.Strange)\
**Post date:** [April 10, 2016, 2:29am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/43 "2016-04-10T02:29:35Z")

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Part of the issue is that EVERY trait requires a bunch of minor stones - but majors and runics are only used sometimes. So your pool of minors is constantly drained.

We look forward to bringing in the changes as Infinity Plus 2 takes the lead on adjusting the situation!

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**Author:** ![Theicla](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/theicla/32/3624_2.png) [@Theicla](https://community.gemsofwar.com/u/Theicla)\
**Post date:** [April 15, 2016, 1:46pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/44 "2016-04-15T13:46:43Z")

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[quote=“Mr.Strange, post:28, topic:5127, full:true”]

> [@Theicla](#):
>
> Okay. Regarding farming: My main GoW account that I’m playing is on console. With the update there, I found I’d already spent enough to be VIP Level 3 and I’ve just purchased another bundle yesterday, because I want to invest in this game and support it. But after examining the traitstone mechanics in the PC/mobile version, I’m not sure I’m happy with where we’re ultimately heading.

Although I don’t have a solution to share with you, I’ll say that on the development side we ABSOLUTELY understand this problem. **When dealing with in-game economies, the general way to implement things is to introduce things such that you assume players won’t reasonably be able to reach the upper echelons - and then tune things down when those assumptions are validated.** [/quote]

That part about Infinity+2 setting the play bar _that_ high, this early on, is fascinating. You’re saying that during development, someone can choose to publish a game with elements that are essentially impossible for the greater majority of players to accomplish?

I know Microsoft has an in-house game psychology department. They evaluate why players prefer certain types of games and why gamers like to do the things they do. What makes them return to a game on an ongoing basis. And finally, what makes them give up on playing. The dataset being collected on player tolerances must be an eye-opener!

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**Author:** ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)\
**Post date:** [April 15, 2016, 2:17pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/45 "2016-04-15T14:17:05Z")

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I think it mostly has to do with the fact that players get upset when you take things away and rejoice when you give them things. So when you’re balancing things it’s better to be conservative, since worst case scenario is that you end up maing it easier and the players are happy (whereas the other way around could totally wreck your economy and when you fix it players will complain).

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**Author:** ![Ultimasta](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ultimasta/32/8158_2.png) [@Ultimasta](https://community.gemsofwar.com/u/Ultimasta)\
**Post date:** [July 26, 2016, 11:12pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/46 "2016-07-26T23:12:39Z")

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This is fixed with the new update right? (referring to the new Explore mode) Also did we get an ETA on that update for consoles yet?

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [July 27, 2016, 12:00am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/48 "2016-07-27T00:00:20Z")

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Fixed but not perfect as people still want better ways to get trait stones. (so can’t please them all) no eta for xbox yet.

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**Author:** ![Ultimasta](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ultimasta/32/8158_2.png) [@Ultimasta](https://community.gemsofwar.com/u/Ultimasta)\
**Post date:** [July 27, 2016, 7:47am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/49 "2016-07-27T07:47:11Z")

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That’s a real shame. There are already a number of troops us console players don’t have access to (the new giant, the horsemen, the seasonal imps) and now they come out with a major update like this and we don’t even get an ETA. (+another kingdom w/troops)

I understand that there is a longer, more complicated release process for updates on consoles, but that made me think, “How do they update the store and events every week?”  
Do they plan all that out ahead of time so that it rotates by itself? And if so then they should know when that rotation ends and we should have an ETA. If not, how hard is it to add another troop or fix something small when they do change those weekly?

We we’re recently gifted “Imp of Love” on consoles, but even that was handled poorly by not showing up in the mail and not defining exactly which traitstones came with it. This didn’t require an update for the game or anything…

So is it just me or are the consoles getting the shaft, because we are already numerous versions behind and seem to be falling more and more behind.

P.S. - What happened to the weekly event threads? The news section still says visit the forums at [gemsofwar.com](http://gemsofwar.com), but then it shows the newest event for PC, showing me more of what we don’t have access to. When I scroll down I can find a “Coming soon to a console near you thread” with over 700 replies, but nothing more recent that seems to be relevant for consoles.  
@Mr.Strange @Sirrian

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**Author:** ![Spherix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spherix/32/2388_2.png) [@Spherix](https://community.gemsofwar.com/u/Spherix)\
**Post date:** [July 27, 2016, 8:08am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/50 "2016-07-27T08:08:59Z")

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There’s a (somewhat arbitrary) distinction between “code” and “data”. Some data can be downloaded without “updating” the game. So sometimes they can add new things, or change existing things, without going through the formal review process.

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**Author:** ![Mr.Strange](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mr.strange/32/2762_2.png) [@Mr.Strange](https://community.gemsofwar.com/u/Mr.Strange)\
**Post date:** [July 27, 2016, 4:01pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/51 "2016-07-27T16:01:48Z")

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> [@Ultimasta](#):
>
> That’s a real shame. There are already a number of troops us console players don’t have access to (the new giant, the horsemen, the seasonal imps) and now they come out with a major update like this and we don’t even get an ETA. (+another kingdom w/troops)
> 
> So is it just me or are the consoles getting the shaft, because we are already numerous versions behind and seem to be falling more and more behind.

Console was released more than a year after the PC version, so it started out about 16 months “behind” - we created a schedule for catching up, and we’re still on schedule. We’re currently tracking at about 3.5 months “behind” the PC version, and we’ll continue to reduce that difference.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [July 27, 2016, 4:17pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/52 "2016-07-27T16:17:16Z")

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I don’t mind been a little late on pc cause that way we get less bug since pc test it for us 🙂

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [July 27, 2016, 5:22pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/53 "2016-07-27T17:22:24Z")

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Are the once monthly kingdoms still going to happen as per the plan, and it is understandable that you guys are behind but best case scenario and worst case scenario seem quite interesting. Worst case is xbox/ps4 does not catch up, what is the most optimal best case scenario?

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**Author:** ![Mr.Strange](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mr.strange/32/2762_2.png) [@Mr.Strange](https://community.gemsofwar.com/u/Mr.Strange)\
**Post date:** [July 27, 2016, 5:32pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/54 "2016-07-27T17:32:54Z")

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> [@killerman3333](#):
>
> Are the once monthly kingdoms still going to happen as per the plan, and it is understandable that you guys are behind but best case scenario and worst case scenario seem quite interesting. Worst case is xbox/ps4 does not catch up, what is the most optimal best case scenario?

Console is exactly on track - when you say “you guys are behind” it makes it sound as if our progress is slower than expected, and that’s not the case.

We haven’t caught up to PC yet - but we are closing that gap. On schedule. The goal has always been to get all versions in sync.

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [July 27, 2016, 5:37pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/55 "2016-07-27T17:37:17Z")

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> [@Mr.Strange](#):
>
> Console is exactly on track - when you say “you guys are behind” it makes it sound as if our progress is slower than expected, and that’s not the case.

I did not mean to come off that way, it just seems slow and steady and i was wondering if the bug squashing time was put in the plan to give you guys more slack/leeway or if it is cutting it close where plans are involved.

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**Author:** ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)\
**Post date:** [July 27, 2016, 5:46pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/56 "2016-07-27T17:46:14Z")

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Wow Runics are 9% dop rate? Neeeeeever would have thought that. Ill try it out later hopefully

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**Author:** ![Mr.Strange](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mr.strange/32/2762_2.png) [@Mr.Strange](https://community.gemsofwar.com/u/Mr.Strange)\
**Post date:** [July 27, 2016, 6:34pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/57 "2016-07-27T18:34:27Z")

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> [@killerman3333](#):
>
> > [@Mr.Strange](#):
> >
> > Console is exactly on track - when you say “you guys are behind” it makes it sound as if our progress is slower than expected, and that’s not the case.
> 
> I did not mean to come off that way, it just seems slow and steady and i was wondering if the bug squashing time was put in the plan to give you guys more slack/leeway or if it is cutting it close where plans are involved.

Absolutely bug squashing time is factored in. Our ability to implement features is not the limiting factor at all - it’s all about releasing things at a good pace for players.

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**Author:** ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)\
**Post date:** [July 27, 2016, 6:39pm UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/58 "2016-07-27T18:39:19Z")

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We’re ready and we’re greedy. Bring it!

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**Author:** ![Ultimasta](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ultimasta/32/8158_2.png) [@Ultimasta](https://community.gemsofwar.com/u/Ultimasta)\
**Post date:** [July 28, 2016, 1:23am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/59 "2016-07-28T01:23:57Z")

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In the meantime, for those of us without explore mode, what was determined regarding difficulty and traitsones? Does a higher difficulty increase the chance of Arcane/Runic?

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [July 28, 2016, 1:42am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/60 "2016-07-28T01:42:57Z")

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If it mirrors the pc/app version yes, yes it should have an affect.

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [July 28, 2016, 2:04am UTC](https://community.gemsofwar.com/t/traitstone-farming/5127/61 "2016-07-28T02:04:05Z")

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Regarding PC/Mobile: Increased difficulty hasn’t given an increase in drop rate since 2.0 update, and it never increased your chance for an arcane/runic rarity. Sirrian mentioned this recently in another thread.

[Previous page](https://community.gemsofwar.com/t/traitstone-farming/5127.md?page=2)

[Next page](https://community.gemsofwar.com/t/traitstone-farming/5127.md?page=4)
