# Traitstone Converter Machine

**URL:** <https://community.gemsofwar.com/t/traitstone-converter-machine/15751>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 24, 2016, 9:22pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751 "2016-11-24T21:22:17Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![daveis23](https://avatars.discourse-cdn.com/v4/letter/d/b9bd4f/32.png) [@daveis23](https://community.gemsofwar.com/u/daveis23)\
**Post date:** [November 24, 2016, 9:22pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/1 "2016-11-24T21:22:17Z")

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Picture it…

A third mini-game feature in Gems of War stationed in the gambling Capitol of BlackHawk where all the pirates come to trade their coveted traitstones for greater and grander treasure.

Traitstone Machine:

Enter 10 of one type of stone for a random reward of 1 upgraded stone.

Example: Deposit 10 minor magic traitstones and get 1 random major.  
Deposit 10 major magic traitstones and get 1 random runic.  
Deposit 10 runic magic traitstones and get 1 random arcane.

This would be absolutely amazing in my opinion. Currently the game is designed where every single thing is associated with another. Gold keys give gems and glory. Glory chests gives gems and glory etc… Everything is consumable to a point where you can run out.

I have close to 1000 earth minor traitstones and I feel upset that they are wasted and will never be used because that took so much time to accumulate and not get what I need in the game.

Give us a system to fix this please!

Dave  
Proud Member of DruidsGlade

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**Author:** ![wskill](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wskill/32/1119_2.png) [@wskill](https://community.gemsofwar.com/u/wskill)\
**Post date:** [November 24, 2016, 10:21pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/2 "2016-11-24T22:21:43Z")

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Or a shop where you can turn traitstones to gold? As in sell em. (Not too high cause u get ts alot through gold chests, like 10gold minor 25major 100 runic 250 arcane per)

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [November 25, 2016, 6:07am UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/3 "2016-11-25T06:07:10Z")

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This sounds like a gem crafting thing, the same type that the devs out right rejected. However due to the gambling portion of it, it seems like a type of chest shop idea, so maybe the devs would not mind implementing it. Not sure if this would help them at all from a financial standpoint. Maybe make it cost 1 to 5 games per game and trait stones.

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**Author:** ![Kurokazna](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kurokazna/32/11246_2.png) [@Kurokazna](https://community.gemsofwar.com/u/Kurokazna)\
**Post date:** [November 25, 2016, 9:20am UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/4 "2016-11-25T09:20:23Z")

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Two words. Not. Happening. Sirrian shot down the idea a handful of times for various reasons.

Also converting them to gold would either 1) not be worth it because you’d need way too many to get any worthwhile amount of gold or 2) game-breaking for those with thousands of traitstones left over that have been playing for years. Tacet is an easy example here. This would rocket endgame players even further ahead of the rest of the player base. So, probably not happening either.

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**Author:** ![n8wachT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/n8wacht/32/11171_2.png) [@n8wachT](https://community.gemsofwar.com/u/n8wachT)\
**Post date:** [November 26, 2016, 8:42am UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/5 "2016-11-26T08:42:08Z")

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Just not thinking about any reasons why it might not be a good addition: I does have something cool when you use your imagination now and see it in front of you working like some L.A. **Slotmachine** 😻

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [November 26, 2016, 10:50am UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/6 "2016-11-26T10:50:25Z")

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So why spoil it for the minority because of the few number of high level players such as tacet? I think it’s a fun idea and could be implemented in some guise.

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**Author:** ![Kurokazna](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kurokazna/32/11246_2.png) [@Kurokazna](https://community.gemsofwar.com/u/Kurokazna)\
**Post date:** [November 26, 2016, 12:05pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/7 "2016-11-26T12:05:13Z")

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Because that would give those players an advantage over the majority of other players and be unfair for you guys?

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [November 26, 2016, 1:03pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/8 "2016-11-26T13:03:19Z")

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But I’d rather risk that and enjoy the benefits, besides, there’s always someone further on than yourself or better at the game than you. That’s just life!  
I can still hold my own against the top teams despite having no mythic troops although I have around 35 ascended mythics.

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**Author:** ![wskill](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wskill/32/1119_2.png) [@wskill](https://community.gemsofwar.com/u/wskill)\
**Post date:** [November 26, 2016, 1:08pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/9 "2016-11-26T13:08:54Z")

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Yea i guess youre right, goldsinks dont even affect anything as theres no collective social economy. Nvm.

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**Author:** ![Spherix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spherix/32/2388_2.png) [@Spherix](https://community.gemsofwar.com/u/Spherix)\
**Post date:** [November 26, 2016, 1:30pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/10 "2016-11-26T13:30:43Z")

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Here’s the results of just a little bit of searching:

> [@New Minigame Idea - Traitstone Gambling Machine](http://community.gemsofwar.com/t/new-minigame-idea-traitstone-gambling-machine/13688):
>
> @Sirrian @Nimhain I had an idea for a new minigame for one of the kingdoms , which I thought could be good fun. It would basically be a gambling machine of some sort, like a one-armed bandit or something. Where you can win traitstones. You would put in one of your existing traitstones and pay gold to have a spin, with a chance of winning multiple copies of the traitstone that you put in. This could be overpowered as a device for farming traitstones, so it would have to cost a fair amount of g…

> [@Minigame: Traitstone crafting (Khaziel)](http://community.gemsofwar.com/t/minigame-traitstone-crafting-khaziel/8260):
>
> Players need certain hard-to-obtain traitstones badly. I propose a minigame in Khaziel to craft them. Cost of entry: Gold, plus up to 10 traitstones (any color) deposited into a hopper. Rarity determines number of turns you’ll get: Minor = 0.5, major = 0.9, runic = 1.6, arcane = 3, celestial = 5; the total is rounded up. Gameplay: You’re presented with a field of rocks of all six colors plus gray, and a limited number of turns like the treasure hunt. Also like the treasure hunt, you get turn b…

> [@Poll: Pirate Market (for the Pirate Kingdom)](http://community.gemsofwar.com/t/poll-pirate-market-for-the-pirate-kingdom/15393):
>
> Since Pirates do a lot of shady stuff and they have their own market (black market), why not add one for the Pirate kingdom? Buy or Sell Traitstones - Minor - 5,000 gold each or 100 glory each or 20 gems each Major - 10,000 gold each or 200 glory each or 40 gems each Runic - 20,000 gold each or 400 glory each or 80 gems each Arcane - 50,000 gold each or 800 glory each or 160 gems each Celestial - 100,000 gold each or 1600 glory each or 320 gems each sell price being half the worth of buyi…

> [@Feature Idea - Arcane Blender](http://community.gemsofwar.com/t/feature-idea-arcane-blender/5487):
>
> So I posted last week about some frustrations, had some people agree and some not. But what most people seemed to agree on what how crappy the arcane traitstone droprate is, so I have an idea. It’s in the crafting vein, but not totally. I call it the arcane blender. The idea is this - Put arcane stones into a blender, and get different ones at the end. For example, stick in a summer (2 x yellow) and rage (2 x red), ‘blend’ them, and you get 2 x Lava (or whatever the yellow/red combo is, can’t…

> [@Transform / recycle traitstones](http://community.gemsofwar.com/t/transform-recycle-traitstones/10640):
>
> Now runesmith is available on xbox so why not give him a job at Khaziel? slight_smile Broken spike and Zhul kari have arena and treasure hunt, would be nice if Khaziel had Recycle traitstone. For ex: 3 same arcanic could be recycled in 1 another desired arcanic . 5 same runic could be recycled in 1 another desired runic 7 same majors… 10 same minors… If it threaten ingame economy, a price in gems can also be added to minors,majors,runics and arcane: 1, 2, 3 and 5 gems or 1,3,…

> [@Traitstones Crafting](http://community.gemsofwar.com/t/traitstones-crafting/2162):
>
> Okay, I know I’m not going to make friends with this post, but here it goes. I currently have hundreds of unused minor and major traitstones (except for the minor fire ones). I would like to combine them into larger traitstone… Is that in the plan/work? If not, can it be?

> [@\[!\] Traitstone Ascension/Crafting](http://community.gemsofwar.com/t/traitstone-ascension-crafting/14513):
>
> Soooooo, this has been talked about, before–even requested, before. But, in the threads I read, there were some kinda pie-in-the-sky numbers listed that probably didn’t appeal to devs who want to keep players playing (and spending money). My idea is just a twist on what’s been previously discussed–allow players to ascend/craft gems out of others, but make it somewhat cost-punitive to balance things out and encourage continued grinding/farming/purchasing. Now, for an example: I’ve been grindi…

> [@Traitstone Fusing](http://community.gemsofwar.com/t/traitstone-fusing/2392):
>
> Any else for ability to fuse traitstone to the next level? Live 10 minors for a Major. 10 Majors for a Runic. 20 Runics for Arcane (10 of each color). Celestial would be one of each Arcane Traitstone?

> [@Feature Request - Stone Ascension](http://community.gemsofwar.com/t/feature-request-stone-ascension/5462):
>
> With Minor and Major Traitstones piling up for most people, requesting a stones ascension page for Minor and Major Traitstones to be ‘ascended’ to a higher rarity as troops are done. For example:- • 10x Minor stones to create a Major • 25x Major stones to create a Runic This can then be taken further to Runic Stone colour blending to create an Arcane. A total of 20 Runic Stones (as Runic Stones would be easier to come by) to create one Arcane Traitstone. For example:- • 10x Runic Fire + 10x …

> [@Traitstone upgrading?](http://community.gemsofwar.com/t/traitstone-upgrading/12165):
>
> Have ideas ever been discussed for a system where lower traitstones are spent/sacrificed to become higher level ones? i.e X minor traitstones become 1 major, major \> runic, runic \> arcane? Would really help balance the crazy amount of major traitstones.

So it’s not like this sort of idea hasn’t occurred to people before.

They add new troops on a weekly basis, so it’s not like those traitstones will never have a use. And considering the randomness of the drops, I find it unlikely that the inefficiency of having things you don’t need, while not having enough of the things you want, is unintentional. Players always want things that allow them to maximize their efficiency, options to trade low-value resources for high-value ones, but it should be obvious that it’s not generally in the developer’s interest to provide that.

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [November 26, 2016, 4:19pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/11 "2016-11-26T16:19:37Z")

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What if you are given a mini game to play where the drop is dependent on the number of gems you matched. You are given a set number of turns just like treasure hunt, but as you match gems it records what gem colors you have matched and how much of each. Your reward is based on what color you have the most of and skulls would be colorless so you can “waste turns” This way we get a traitstine converter, but you still have to work for it. (just an idea.) (please FFS do not implement it devs)

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**Author:** ![NowayJoe2Go](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nowayjoe2go/32/14045_2.png) [@NowayJoe2Go](https://community.gemsofwar.com/u/NowayJoe2Go)\
**Post date:** [November 29, 2016, 4:17pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/12 "2016-11-29T16:17:51Z")

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Dave, I really like this idea! Would be very fun to have more mini-games! Being able to convert colors of Minor Stones, being able to create Runic stones, maybe even being able to trade Traitstones within a Guild would all be great options (if possible for Devs).

NowayJoe2Go

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**Author:** ![NowayJoe2Go](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nowayjoe2go/32/14045_2.png) [@NowayJoe2Go](https://community.gemsofwar.com/u/NowayJoe2Go)\
**Post date:** [November 29, 2016, 4:18pm UTC](https://community.gemsofwar.com/t/traitstone-converter-machine/15751/13 "2016-11-29T16:18:44Z")

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Awesome Spherix! Nice to see all of these Theads together. A very good idea indeed! 😃
