# Tide's Lash missing in Soulforge

**URL:** <https://community.gemsofwar.com/t/tides-lash-missing-in-soulforge/76000>\
**Category:** Feature Requests and Game feedback\
**Created:** [July 4, 2022, 8:54pm UTC](https://community.gemsofwar.com/t/tides-lash-missing-in-soulforge/76000 "2022-07-04T20:54:04Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [July 5, 2022, 8:39am UTC](https://community.gemsofwar.com/t/tides-lash-missing-in-soulforge/76000/7 "2022-07-05T08:39:41Z")

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> [@Graeme](#):
>
> > [@](#):
> >
> > **Tide’s Lash** – Once the Kingdom Pass ends, it will only be available in the Weapon Bundle IAP during weekly events in the Kingdom of Nexus.

Dang, I only found this part in the patch notes:

> [@6.0 Update - Into The Rift](https://community.gemsofwar.com/t/6-0-update-into-the-rift/72481/1):
>
> **Kingdom Weapons:** These weapons will only be available from the Kingdom Pass and Royal Pass when the Kingdom releases. They will become available via other means after the Kingdom Pass ends when the new Kingdom is featured in a weekly event.

Fair enough I guess, even though it sucks. I was hoping the game would be past the point of paywalling progression gates like weapons away for newer players.

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