# Three Missing Classes - Time To Find a Home!

**URL:** <https://community.gemsofwar.com/t/three-missing-classes-time-to-find-a-home/65434>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 13, 2020, 9:10pm UTC](https://community.gemsofwar.com/t/three-missing-classes-time-to-find-a-home/65434 "2020-08-13T21:10:44Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [September 2, 2020, 1:00am UTC](https://community.gemsofwar.com/t/three-missing-classes-time-to-find-a-home/65434/10 "2020-09-02T01:00:14Z")

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Something else that could be an option would be to give every class a secondary troop type. This would solve a lot of problems – no classes would have to have their troop type changed, and synergies would drastically increase. Here are my proposed second troop types, based on troop types being either a race + race, race + profession or just a race (see a much longer explanation here: [One of the lesser talked about 4.8 changes: troop types](https://community.gemsofwar.com/t/one-of-the-lesser-talked-about-4-8-changes-troop-types/61973)). So some classes wouldn’t have a second troop type because there are only three professions (Knights, Rogues, and Mystics), and some races don’t mix at all (like Centaur Merfolk).

| Class | Kingdom | Current Type | Suggested Second Type | Type Added |
| --- | --- | --- | --- | --- |
| Warden | Maugrim Woods | Beast | Wargare | Race |
| Oracle | Divinion Fields | Centaur | Beast | Race |
| Diabolist | Blighted Lands | Daemon | Dragon | Race |
| Sorcerer | Karakoth | Daemon | Construct | Race |
| Doomsayer | Sin of Maraj | Daemon | Mystic | Profession |
| Priest | Whitehelm | Divine | Human | Race |
| Dragonguard | Dragon’s Claw | Dragon | | |
| Slayer | Dhrak-Zum | Dwarf | Undead | Race |
| Runepriest | Khaziel | Dwarf | | |
| Archer | Forest of Thorns | Elf | Elemental | Race |
| Monk | Shentang | Elf | Divine | Race |
| Orbweaver | Zhul’Kari | Elf | Beast | Race |
| Hierophant | Bright Forest | Fey | Elemental | Race |
| Frostmage | Glacial Peaks | Fey | | |
| Warlord | Broken Spire | Giant | Elemental | Race |
| Titan | Stormheim | Giant | Elemental | Race |
| Thief | Zaejin | Goblin | Beast | Race |
| Plaguelord | Darkstone | Human | Mystic | Profession |
| Warpriest | Leonis Empire | Human | | |
| Knight | Sword’s Edge | Knight | Human | Race |
| Mechanist | Adana | Mech | Human | Race |
| Tidecaller | Merlantis | Merfolk | Mystic | Profession |
| Dervish | Drifting Sands | Monster | Elemental | Race |
| Archmagus | Silverglade | Mystic | Elf | Race |
| Assassin | Mist of Scales | Naga | | |
| Barbarian | Grosh-Nak | Orc | | |
| Sunspear | Pridelands | Raksha | | |
| Corsair | Blackhawk | Rogue | Human | Race |
| Stormcaller | Suncrest | Stryx | Elemental | Race |
| Shaman | Wild Plains | Tauros | | |
| Deathknight | Ghulvania | Undead | Knight | Profession |
| Necromancer | Khetar | Undead | Mystic | Profession |
| Sentinel | Urskaya | Urska | | |
| Bard | Pan’s Vale | Wildfolk | | |

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_[View the full topic](https://community.gemsofwar.com/t/three-missing-classes-time-to-find-a-home/65434)._
