# Things that make no sense in Gems of War?

**URL:** <https://community.gemsofwar.com/t/things-that-make-no-sense-in-gems-of-war/47813>\
**Category:** Gameplay Chat (PlayStation 4/Xbox One)\
**Created:** [October 25, 2018, 11:22am UTC](https://community.gemsofwar.com/t/things-that-make-no-sense-in-gems-of-war/47813 "2018-10-25T11:22:13Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [October 26, 2018, 12:12pm UTC](https://community.gemsofwar.com/t/things-that-make-no-sense-in-gems-of-war/47813/13 "2018-10-26T12:12:30Z")

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> [@Shavron7](#):
>
> A level five delve room with a treasure multiplier of 1.2 and a level 3 delve room with the same multiplier.

> [@Lissandra](#):
>
> I don’t get that either. Same with an Ultra-Rare room having the same chance as a mere Rare room. Why?

As much as I love the topic, I thought I should comment to clarify this bit (since I think it actually does make sense). I wrote a little about it here [Changes to Faction Events - #10 by Jonathan](https://community.gemsofwar.com/t/changes-to-faction-events/47473/10)

> [@Changes to Faction Events](https://community.gemsofwar.com/t/changes-to-faction-events/47473/10):
>
> A room that has a higher multiplier than another room of the same difficulty/rarity will also have a lower chance to increase the level of your delve chest - and vice-versa. The main examples that comes to mind here are Goblin Throne Room (x1.2 multiplier, 60% chance) and the one with the Leviathan (I forget, sorry 😝 something to do with the Deep/Depths) (x1.5 multiplier, 30%(?) chance).

but essentially although the multipliers OR percentages may be the same across rarities, it’s never both, as the total will add up to a different static number for each rarity. E.g. Legendary rooms add up to 1.8, as in the example I gave there.

Edit: Rare = 1.35, Ultra-rare = 1.5, Epic = 1.65, Legendary = 1.8 (going up by 0.15 each time).

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