# Thief class stealth (Not a bug)

**URL:** <https://community.gemsofwar.com/t/thief-class-stealth-not-a-bug/51947>\
**Category:** Bug Reports\
**Created:** [February 10, 2019, 6:23pm UTC](https://community.gemsofwar.com/t/thief-class-stealth-not-a-bug/51947 "2019-02-10T18:23:40Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)\
**Post date:** [February 11, 2019, 2:21am UTC](https://community.gemsofwar.com/t/thief-class-stealth-not-a-bug/51947/5 "2019-02-11T02:21:36Z")

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I wrote an answer on a similar thread over here, confirming what the other players have said:

> [@Princess Fizzbang got hit but should be stealthy (Not a bug)](https://community.gemsofwar.com/t/princess-fizzbang-got-hit-but-should-be-stealthy-not-a-bug/51765/9):
>
> Thanks for clarifying, everyone! As you’ve all so eloquently put it, the Stealthy Trait only works for Spells where you have to manually select the Troop (and the game pauses to allow you to do this) - as opposed to Spells where a Troop can be inadvertently hit. I realise this can be tricky to understand with the Trait description, unfortunately there’s not a lot of space frowning

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_[View the full topic](https://community.gemsofwar.com/t/thief-class-stealth-not-a-bug/51947)._
