# The 	Whitehelm Problem

**URL:** <https://community.gemsofwar.com/t/the-whitehelm-problem/22214>\
**Category:** Feature Requests and Game feedback\
**Created:** [April 4, 2017, 10:19pm UTC](https://community.gemsofwar.com/t/the-whitehelm-problem/22214 "2017-04-04T22:19:53Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [April 4, 2017, 10:25pm UTC](https://community.gemsofwar.com/t/the-whitehelm-problem/22214/2 "2017-04-04T22:25:11Z")

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The latest dev comment on this issue is this:

> [@Lets not use Whitehelm as a home kingdom](http://community.gemsofwar.com/t/lets-not-use-whitehelm-as-a-home-kingdom/12551/141):
>
> While I can’t make any promises, I can say we have been discussing ways to improve traitstone variety in PVP.

Granted that was back in January, but with Guild Wars taking up a lot of the devs time, I doubt much has been discussed about it since then.

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_[View the full topic](https://community.gemsofwar.com/t/the-whitehelm-problem/22214)._
