# The Spring Has Sprung Nerf Discussion

**URL:** <https://community.gemsofwar.com/t/the-spring-has-sprung-nerf-discussion/5710>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [April 18, 2016, 11:30am UTC](https://community.gemsofwar.com/t/the-spring-has-sprung-nerf-discussion/5710 "2016-04-18T11:30:33Z")\
**Posts on this page:** 1\
**Showing post:** 38

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [April 20, 2016, 4:55am UTC](https://community.gemsofwar.com/t/the-spring-has-sprung-nerf-discussion/5710/38 "2016-04-20T04:55:09Z")

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I still think Bone Dragon is over-powered, and does too much for the cost…

The adjustment to its boost ratio makes it a bit more of a gamble than it was, but it still in late game:

- destroys armour, worth 20+ damage
- creates skulls likely to trigger at least two attacks, worth say 50+ damage
- gains +10 armour

…so that’s about 80 hit point net swing, likely a guaranteed OHKO and an extra turn, all for _only_ 14 mana…

Plus it’s Purple so benefits from two good gem creators/changers…

Suggest mana cost should go up to 16, and/or dump the armour gain… It already does a scary amount, doesn’t need magic scaling for the sake of it…

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