# The Mummy Returns

**URL:** <https://community.gemsofwar.com/t/the-mummy-returns/16187>\
**Category:** Official News\
**Created:** [December 4, 2016, 11:00pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187 "2016-12-04T23:00:36Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![Azbra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/azbra/32/23589_2.png) [@Azbra](https://community.gemsofwar.com/u/Azbra)\
**Post date:** [December 5, 2016, 9:12am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/41 "2016-12-05T09:12:48Z")

</div>

everything is open to discussion, but indeed some race advantages/weaknesses (like fire) would make things more interesting 🙂

---

<div class="post-metadata">

**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [December 5, 2016, 9:36am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/42 "2016-12-05T09:36:51Z")

</div>

Bastite Priestess is a Monster? This just feels wrong… 😕

---

<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [December 5, 2016, 9:56am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/43 "2016-12-05T09:56:07Z")

</div>

She doesn’t look Raksha, and there’s justification for the type in the text above. I agree that it still feels somewhat wrong, but what else would you classify it as?

---

<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [December 5, 2016, 10:00am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/44 "2016-12-05T10:00:02Z")

</div>

> [@Kharybdys](#):
>
> With everyone crying that the king is too weak, no one is considering arena? If he does indeed do 20 in arena, that means one-shotting lots of potential targets, with only a risk of losing yourself.

20? what did i miss? at lv15 he suppose to have 6 magic so 6+6 damage, isnt he?

---

<div class="post-metadata">

**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [December 5, 2016, 10:35am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/45 "2016-12-05T10:35:22Z")

</div>

> [@yonizaf](#):
>
> I agree that it still feels somewhat wrong, but what else would you classify it as?

Wildfolk might work. Or some facelift to make her look less… cute, like extra eyes, tentacles or other monsterish appendages. 🙀

---

<div class="post-metadata">

**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [December 5, 2016, 10:48am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/46 "2016-12-05T10:48:08Z")

</div>

BTW the Merchant Blade weapon is in the shop for 300 Glory. Best part is that you get two Arcane Spirit stones. Can be a good way to stock up on Spirits (150 glory each) if you’re so inclined!

---

<div class="post-metadata">

**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [December 5, 2016, 11:21am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/47 "2016-12-05T11:21:53Z")

</div>

I wonder if it was intentional, also one get 2 event keys. Really great payout for the glory there. 🙂

---

<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [December 5, 2016, 11:23am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/48 "2016-12-05T11:23:43Z")

</div>

i think its intentional to make up for the fact that u can only get 1 merchant blade but multiple packs, so the value in the pack is calculated without the blade?

---

<div class="post-metadata">

**Author:** ![Kharybdys](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kharybdys/32/2023_2.png) [@Kharybdys](https://community.gemsofwar.com/u/Kharybdys)\
**Post date:** [December 5, 2016, 11:34am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/49 "2016-12-05T11:34:21Z")

</div>

> [@Annaerith](#):
>
> > [@Kharybdys](#):
> >
> > With everyone crying that the king is too weak, no one is considering arena? If he does indeed do 20 in arena, that means one-shotting lots of potential targets, with only a risk of losing yourself.
> 
> 20? what did i miss? at lv15 he suppose to have 6 magic so 6+6 damage, isnt he?

The screenshot up top shows him at 20 damage and lvl 15, and (if I recall correctly), the one in the bundle showed up at 12 damage for me. I do have full kingdom magic boni.  
But that’s why I said “If he does”…

At 12 damage he’s no real problem, true.

---

<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [December 5, 2016, 11:39am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/50 "2016-12-05T11:39:52Z")

</div>

does kingdom bonus apply to arena?

---

<div class="post-metadata">

**Author:** ![Kharybdys](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kharybdys/32/2023_2.png) [@Kharybdys](https://community.gemsofwar.com/u/Kharybdys)\
**Post date:** [December 5, 2016, 11:42am UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/51 "2016-12-05T11:42:58Z")

</div>

No, but it does to a lvl 1 in the bundle apparently.

---

<div class="post-metadata">

**Author:** ![Spherix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spherix/32/2388_2.png) [@Spherix](https://community.gemsofwar.com/u/Spherix)\
**Post date:** [December 5, 2016, 12:56pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/52 "2016-12-05T12:56:12Z")

</div>

Well, these two troops look like they were intended to form half of a quick soul farming team, between the necromancy, the nuke, gem convert to charge the nuke again, skull-spam, and the short life expectancy of the Mummified King. Just needs a soul generator, a tank or high-attack troop, and maybe a yellow generator or an exploder to charge it all up. There’s probably a few troops they had in mind. The problem is that the Bastite Priestess fills a slot, but doesn’t provide either souls or necromancy, so between producing fewer souls, and depending on a very specific casting order and board requirements, I don’t see them competing very well. The mechanics are certainly interesting, however.

---

<div class="post-metadata">

**Author:** ![ColonielZoland88](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/colonielzoland88/32/19387_2.png) [@ColonielZoland88](https://community.gemsofwar.com/u/ColonielZoland88)\
**Post date:** [December 5, 2016, 1:47pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/53 "2016-12-05T13:47:14Z")

</div>

I almost support this idea, I think Bone Dragon should just have a increased mana cost from 14 to 18, keep it’s boost ratio where it’s at.

---

<div class="post-metadata">

**Author:** ![NYCUrbanity](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nycurbanity/32/12919_2.png) [@NYCUrbanity](https://community.gemsofwar.com/u/NYCUrbanity)\
**Post date:** [December 5, 2016, 1:49pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/54 "2016-12-05T13:49:15Z")

</div>

Funny how they did the mummy theme the week of the trailer release of the New Mummy movie. Lol.

---

<div class="post-metadata">

**Author:** ![ColonielZoland88](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/colonielzoland88/32/19387_2.png) [@ColonielZoland88](https://community.gemsofwar.com/u/ColonielZoland88)\
**Post date:** [December 5, 2016, 1:49pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/55 "2016-12-05T13:49:26Z")

</div>

These troops look very meh at best.

---

<div class="post-metadata">

**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [December 5, 2016, 3:50pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/56 "2016-12-05T15:50:07Z")

</div>

> [@Emos](#):
>
> BTW the Merchant Blade weapon is in the shop for 300 Glory. Best part is that you get two Arcane Spirit stones. Can be a good way to stock up on Spirits (150 glory each) if you’re so inclined!

The best part of this week’s event, imo.

---

<div class="post-metadata">

**Author:** ![Salibu](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/salibu/32/23083_2.png) [@Salibu](https://community.gemsofwar.com/u/Salibu)\
**Post date:** [December 5, 2016, 4:20pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/57 "2016-12-05T16:20:52Z")

</div>

Mummy should be changed into two cards similar to Werewolf and Villager.

Tomb and Mummy

Tomb be a common card and Mummy should death mark everyone on use…including allies.

---

<div class="post-metadata">

**Author:** ![brandonwiker](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/brandonwiker/32/14837_2.png) [@brandonwiker](https://community.gemsofwar.com/u/brandonwiker)\
**Post date:** [December 5, 2016, 4:44pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/58 "2016-12-05T16:44:03Z")

</div>

What this guy said. I bought like 10 copies of the weapon pack but only 1 each of the troop packs. BTW devs you should totally do these weapon packs for glory more often!

---

<div class="post-metadata">

**Author:** ![Brighton](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/brighton/32/10819_2.png) [@Brighton](https://community.gemsofwar.com/u/Brighton)\
**Post date:** [December 5, 2016, 6:26pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/59 "2016-12-05T18:26:01Z")

</div>

It’s an interesting concept to have a troop with a drawback to itself, but so many can do what he does better without potentially killing themselves. Needs a tune up.

---

<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [December 5, 2016, 6:40pm UTC](https://community.gemsofwar.com/t/the-mummy-returns/16187/60 "2016-12-05T18:40:04Z")

</div>

I do like the idea of a self-debuffing troop, but I’d personally not use one that Death Marks itself – too unreliable in the aggregate. The presence of the debuff means the spell can exceed the normal power budget for the troop’s mana cost. Other possibilities for low-cost, moderate damage troops that inflict debuffs on themselves might be:

**Silence myself:** Similar to TSO, prevents immediate recast  
**Disease myself:** Similar, makes immediate recast more expensive  
**Web myself:** Makes immediate recast ineffective (damage would be much reduced)  
**Entangle myself:** Not sure about this one, seems kind of niche and wouldn’t be detrimental to anything but the lead troop.

How about:  
BERSERKER REDUX  
Berserk! (8 Blue/Red)  
Deal [Magic + 4] damage to an enemy. Gain 4 Attack and 2 Magic, and then Entangle and Disease myself.

[Previous page](https://community.gemsofwar.com/t/the-mummy-returns/16187.md?page=2)

[Next page](https://community.gemsofwar.com/t/the-mummy-returns/16187.md?page=4)
