# The Future of The Dragon Soul

**URL:** <https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127>\
**Category:** Spoilers\
**Created:** [October 21, 2016, 3:49am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127 "2016-10-21T03:49:57Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![Beowulf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beowulf/32/26390_2.png) [@Beowulf](https://community.gemsofwar.com/u/Beowulf)\
**Post date:** [March 22, 2017, 5:51pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/141 "2017-03-22T17:51:47Z")

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I was thinking all dragons. But again, some dragons would become ridiculously overpowered

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [March 22, 2017, 5:57pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/142 "2017-03-22T17:57:50Z")

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Cleanse all would be a nice, and appropriate, ability for the Dragon SOUL. 😉

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**Author:** ![Beowulf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beowulf/32/26390_2.png) [@Beowulf](https://community.gemsofwar.com/u/Beowulf)\
**Post date:** [March 22, 2017, 6:05pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/143 "2017-03-22T18:05:02Z")

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Let Your SOUL be Cleansed!

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**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [March 22, 2017, 6:08pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/144 "2017-03-22T18:08:50Z")

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A few options: (sorry if they are repeats)

1. Cleanse, Heal, and give +5 Magic to all Dragon Allies on Death

2. Cleanse a random ally on 4/5 matches

3. Dragons gain +1 Magic on purple matches

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [March 22, 2017, 6:51pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/145 "2017-03-22T18:51:29Z")

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I’m liking all these ideas - hopefully the trait gets updated with 3.0

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [March 22, 2017, 6:58pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/146 "2017-03-22T18:58:29Z")

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Thats what i believe will happen too 🙂

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [March 23, 2017, 5:16am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/147 "2017-03-23T05:16:53Z")

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Agree that dragon teams lack those things. But dragon teams are already very popular and viable, I’m not sure it’s good for the game/variety to plug such a gap with TDS third trait.

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [March 23, 2017, 10:23am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/148 "2017-03-23T10:23:44Z")

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i like the 1. and 3.

i want to see Cleanse a random ally on 4/5 matches on a troop, very much, just not on the dragon soul! TDS is already too much universal to get it!

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [March 23, 2017, 4:00pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/149 "2017-03-23T16:00:24Z")

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> [@Annaerith](#):
>
> TDS is already too much universal to get it!

Indeed. Carnex RIP.

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**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [March 24, 2017, 3:18pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/150 "2017-03-24T15:18:04Z")

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Just give her anything other than resurrected 9 times. At some point I thought TDS stands for _tedious_. 😔

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**Author:** ![Crow](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/crow/32/44074_2.png) [@Crow](https://community.gemsofwar.com/u/Crow)\
**Post date:** [March 24, 2017, 10:17pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/151 "2017-03-24T22:17:52Z")

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Summon a empowered bone dragon on death

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [March 24, 2017, 10:19pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/152 "2017-03-24T22:19:16Z")

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Well summoning a randon dragon on death does seem sweet!

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**Author:** ![XLS78](https://avatars.discourse-cdn.com/v4/letter/x/b2d939/32.png) [@XLS78](https://community.gemsofwar.com/u/XLS78)\
**Post date:** [March 24, 2017, 10:37pm UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/153 "2017-03-24T22:37:10Z")

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> [@Crow](#):
>
> Summon a empowered bone dragon _on any skull or gem match_

Fixed that for you.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [March 25, 2017, 6:05am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/154 "2017-03-25T06:05:40Z")

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Onomatopoeia is such an under-used word…

(and I know this isn’t strictly an example of it, but it’s close enough to remind me of it)

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [April 7, 2017, 7:59am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/155 "2017-04-07T07:59:25Z")

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adding yet another idea:

> [@On another topic](https://community.gemsofwar.com/t/1004/2842):
>
> Possession - Possess your own dead body, and reincarnate as a Bone Dragon.

the owner _maybe_ did not mean it too serious, but i like it 😉

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [April 7, 2017, 8:07am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/156 "2017-04-07T08:07:19Z")

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I’d rather see my Dragon Soul just die instead of becoming this abomination 😉

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [June 8, 2017, 7:32am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/157 "2017-06-08T07:32:10Z")

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some more ideas:

> [@Please change Possession to resurrect ONCE after death](https://community.gemsofwar.com/t/please-change-possession-to-resurrect-once-after-death/22963/11):
>
> i think we actually need unity to make the trait perfect:
> 
> When no TDS alive: each time an ally dies 25/50% chance to summon TDS
> 
> the traits activated “after” and “as long” as unit is dead or is not in party cant possibly be done until we get a better engine

> [@Please change Possession to resurrect ONCE after death](https://community.gemsofwar.com/t/please-change-possession-to-resurrect-once-after-death/22963/4):
>
> Possession: when an enemy troop dies, 50% chance to summon them onto your side.

> [@Please change Possession to resurrect ONCE after death](https://community.gemsofwar.com/t/please-change-possession-to-resurrect-once-after-death/22963/10):
>
> “When an ally dies, 25/50% to summon a Soul Dragon”

(just trying to keep everything in one thread)

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [June 8, 2017, 7:37am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/158 "2017-06-08T07:37:49Z")

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> [@Annaerith](#):
>
> When no TDS alive: each time an ally dies 25/50% chance to summon TDS  
> the traits activated “after” and “as long” as unit is dead or is not in party cant possibly be done until we get a better engine

It seems difficult to do it: what happens it you have 2xTDS, one die and then another not-TDS troop dies. Does the trait trigger?  
Else, it’s not a question of engine. It’s just how devs have programmed the trigger pipeline and apparently, it’s quite limited. As they have to write it again, they could improve it. Or not…

In fact, the current trait is fine for me and I will prefer that it will be the IK’s 3rd trait that will be changed 🙂 .

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [June 8, 2017, 7:46am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/159 "2017-06-08T07:46:24Z")

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to me the current trait is plainly boring, and annoying at a times

> [@turintuor](#):
>
> what happens it you have 2xTDS

well in my version of the trait it would mean it wont trigger untill all TDS are dead, but its open to interpretation whatever way devs would like to implement it 🙂

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<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [June 23, 2017, 9:00am UTC](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127/160 "2017-06-23T09:00:08Z")

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another trait idea:

Possession:  
When i die - either give + X to random stat of a random ally OR deal X damage to random enemy (50:50 chance)

(could allow very cute anomation of dragon soul turning into a soul-form and hopping into the rolled unit)

[Previous page](https://community.gemsofwar.com/t/the-future-of-the-dragon-soul/14127.md?page=7)
