# The best improvement from the Unity change

**URL:** <https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [September 24, 2017, 3:41pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696 "2017-09-24T15:41:25Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Xybots87](https://avatars.discourse-cdn.com/v4/letter/x/bc79bd/32.png) [@Xybots87](https://community.gemsofwar.com/u/Xybots87)\
**Post date:** [September 24, 2017, 3:41pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/1 "2017-09-24T15:41:25Z")

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You can now retreat during the AI turn. Really a time saver in the event that you make a bad match or have an RNG misfire and the AI gets a turn, you can just abandon the (now obviously doomed) match and start another.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 24, 2017, 3:43pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/2 "2017-09-24T15:43:27Z")

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_coughwispcough_

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**Author:** ![trickycdr](https://avatars.discourse-cdn.com/v4/letter/t/f17d59/32.png) [@trickycdr](https://community.gemsofwar.com/u/trickycdr)\
**Post date:** [September 24, 2017, 3:52pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/3 "2017-09-24T15:52:21Z")

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Yes, I am king of the retreat! As soon as AI collects 20+ mana in one turn I am out!

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**Author:** ![Grimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/grimus/32/26271_2.png) [@Grimus](https://community.gemsofwar.com/u/Grimus)\
**Post date:** [September 24, 2017, 4:17pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/4 "2017-09-24T16:17:24Z")

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If you always chicken out you never get to feel the glory of an impossible comeback.

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**Author:** ![Xybots87](https://avatars.discourse-cdn.com/v4/letter/x/bc79bd/32.png) [@Xybots87](https://community.gemsofwar.com/u/Xybots87)\
**Post date:** [September 24, 2017, 4:19pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/5 "2017-09-24T16:19:14Z")

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Sure, those can happen, but the time involved is objectively better spent winning 3 other fights.

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**Author:** ![GemsCollector](https://avatars.discourse-cdn.com/v4/letter/g/b4bc9f/32.png) [@GemsCollector](https://community.gemsofwar.com/u/GemsCollector)\
**Post date:** [September 24, 2017, 9:29pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/6 "2017-09-24T21:29:17Z")

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> [@Grimus](#):
>
> If you always chicken out you never get to feel the glory of an impossible comeback.

As someone already mentioned on this forum (I think so at least) - victory in GoW is overrated. I enjoy my rare comebacks in GW where it counts, but that’s it, thank you very much 🙂.  
Although they _are_ satisfying, that’s for sure 😉

EDIT: Oh, but I disagree with the original post. The most important improvement in Unity is the 4\* speed 😄

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [September 24, 2017, 10:21pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/7 "2017-09-24T22:21:35Z")

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> [@GemsCollector](#):
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> The most important improvement in Unity is the 4\* speed 😄

I’d agree, if 4x speed wasn’t the **stated** reason for the economy nerfs.

I don’t retreat unless my spell damage + board mod is all dead. At that point, I’m not looking at a 2 or 3 times as long match, I’m looking at 10 times or longer, _if_ I win, which is pretty well completely out of my control at that point (I _could_ get 17 lucky skull cascades in a row and still win, but probably not). Every time you retreat from a meta team, you are another statistic that is keeping it continually stuck on defenses.

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**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [September 24, 2017, 10:53pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/8 "2017-09-24T22:53:06Z")

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Level up troops multiple levels at a time.

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [September 24, 2017, 10:55pm UTC](https://community.gemsofwar.com/t/the-best-improvement-from-the-unity-change/30696/9 "2017-09-24T22:55:40Z")

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> [@Xybots87](#):
>
> Sure, those can happen, but the time involved is objectively better spent winning 3 other fights.

This is true when you are min-maxing (which I do the majority of time). But, sometimes it’s nice to go in with a well-crafted non-meta team and come back from a near loss. 😀 Those are my favorite games actually.
