# Tarot card pool (Lovers catching problem)

**URL:** <https://community.gemsofwar.com/t/tarot-card-pool-lovers-catching-problem/88554>\
**Category:** Feature Requests and Game feedback\
**Created:** [September 1, 2025, 3:39am UTC](https://community.gemsofwar.com/t/tarot-card-pool-lovers-catching-problem/88554 "2025-09-01T03:39:37Z")\
**Posts on this page:** 1\
**Showing post:** 6

<div class="post-metadata">

**Author:** ![Darkborne](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkborne/32/95796_2.png) [@Darkborne](https://community.gemsofwar.com/u/Darkborne)\
**Post date:** [September 2, 2025, 1:14pm UTC](https://community.gemsofwar.com/t/tarot-card-pool-lovers-catching-problem/88554/6 "2025-09-02T13:14:39Z")

</div>

> [@Changes to Cedric's Rewards](https://community.gemsofwar.com/t/changes-to-cedrics-rewards/83090/5):
>
> The gnomes, tarot cards, and Cedric need to be treated like guardian troops from guild chests. Once we have 4 copies of each unique troop, they should no longer drop, so that we have an increased chance of getting better rewards. Nothing more needs to be said. We have been requesting this for a long time, and this issue needs to be addressed.beer

This was a dream that we all had, and I got a good representation of this community to make the vault key drop pool more meaningful.

@Jeto, Enough is enough. Nowadays, it seems like we need _hundreds_ of vault keys to find anything meaningful.

---

_[View the full topic](https://community.gemsofwar.com/t/tarot-card-pool-lovers-catching-problem/88554)._
