# Tarot card drop improvement

**URL:** <https://community.gemsofwar.com/t/tarot-card-drop-improvement/90194>\
**Category:** Feature Requests and Game feedback\
**Created:** [September 19, 2026, 4:35pm UTC](https://community.gemsofwar.com/t/tarot-card-drop-improvement/90194 "2026-09-19T16:35:30Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Darkborne](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkborne/32/95796_2.png) [@Darkborne](https://community.gemsofwar.com/u/Darkborne)\
**Post date:** [September 20, 2026, 11:11pm UTC](https://community.gemsofwar.com/t/tarot-card-drop-improvement/90194/9 "2026-09-20T23:11:23Z")

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> [@Changes to Cedric's Rewards](https://community.gemsofwar.com/t/changes-to-cedrics-rewards/83090/5):
>
> The gnomes, tarot cards, and Cedric need to be treated like guardian troops from guild chests. Once we have 4 copies of each unique troop, they should no longer drop, so that we have an increased chance of getting better rewards. Nothing more needs to be said. We have been requesting this for a long time, and this issue needs to be addressed.beer

Over 2 years now, so good luck with this topic going anywhere. _And I honestly do not want to hear, “I have passed this feedback into the Dev team”…_

I know that The Devil is an exception, where you need 5 of them to craft Trick and Treat, but it makes no sense why they cannot at least remove Cedric. I am now the proud owner of over 2700+ of him now, and that is over 2700 vault keys wasted.

Absolutely ridiculous.

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_[View the full topic](https://community.gemsofwar.com/t/tarot-card-drop-improvement/90194)._
