# Talent buff or nerf

**URL:** <https://community.gemsofwar.com/t/talent-buff-or-nerf/41338>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 21, 2018, 4:03am UTC](https://community.gemsofwar.com/t/talent-buff-or-nerf/41338 "2018-06-21T04:03:36Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [June 21, 2018, 4:03am UTC](https://community.gemsofwar.com/t/talent-buff-or-nerf/41338/1 "2018-06-21T04:03:36Z")

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![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/2/4/2450826a06e08efcbcd7bcd6fdb59e0c790c465f.jpg)Yesterday that was only +4…  
+5 is nice but +6 is better 😛 .

At least, it means devs can tweak numbers easily.

If you have any suggestions, let resume them here 😉 .

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**Author:** ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)\
**Post date:** [June 21, 2018, 7:46am UTC](https://community.gemsofwar.com/t/talent-buff-or-nerf/41338/2 "2018-06-21T07:46:18Z")

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What id love is a full changelog of all troops that had stats changed with update, hero too. I’m positive hero and some troops now have different attack/magic etc.

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [June 21, 2018, 10:34am UTC](https://community.gemsofwar.com/t/talent-buff-or-nerf/41338/3 "2018-06-21T10:34:00Z")

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> [@Fleg](#):
>
> I’m positive hero and some troops now have different attack/magic etc.

Haven’t noticed any troop changes yet. Hero stats are lower because perks (which usually gave something like +8 Armor or +2 Magic) were replaced with talents.

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [June 22, 2018, 1:29am UTC](https://community.gemsofwar.com/t/talent-buff-or-nerf/41338/4 "2018-06-22T01:29:19Z")

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> [@turintuor](#):
>
> At least, it means devs can tweak numbers easily.

Tell it to the hero changing cost lol.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [June 22, 2018, 1:32am UTC](https://community.gemsofwar.com/t/talent-buff-or-nerf/41338/5 "2018-06-22T01:32:20Z")

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I’d already be happy if all and not just some of the classes had the trees that seem to be specifically designed for them. coughTitancough.

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [June 22, 2018, 1:58am UTC](https://community.gemsofwar.com/t/talent-buff-or-nerf/41338/6 "2018-06-22T01:58:21Z")

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I don’t really think Buff/Nerf is necessary at this stage…

They have perks that need to be completely removed because they are Race based, when you are not playing that Race. This randomness is the same for almost every Hero class. Take Titan (Giant Class) buffs Dwarves or Centaurs and summons a Styx. ZERO options for Giants.

1. Remove all race perks from the existing trees, and replace those individual perks with a relevant one.
2. Create a relevant Race Tree for the currently available Hero Classes (and the next few future ones). eg Warden (Beast) should have a Beast Tree column.
3. Pick 3 _APPROPRIATE_ Tree columns for each Hero Class.
