# Switch player wishes

**URL:** <https://community.gemsofwar.com/t/switch-player-wishes/78821>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 1, 2023, 1:18am UTC](https://community.gemsofwar.com/t/switch-player-wishes/78821 "2023-02-01T01:18:47Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [February 1, 2023, 6:04am UTC](https://community.gemsofwar.com/t/switch-player-wishes/78821/3 "2023-02-01T06:04:18Z")

</div>

> [@feedle](#):
>
> new classes which use troops that don’t have classes like warfare, apoc, Imps.

The [next new Kingdom](https://community.gemsofwar.com/t/gems-of-war-2023-roadmap/78407) (after Hellcrag) will be called “Vulpacea” and is expected to heavily feature Wargare Troops and/or include a Wargare-typed Hero Class.

> [@feedle](#):
>
> update the switch to current Gen updates…  
> make a deal with Nintendo to allow a big update like other games and get this done some day?

Almost certainly not happening due to active Campaigns, sorry. Especially when a Campaign does something significant like debut a new Kingdom.

(edit) Certain content IS synced between Switch and other platforms, like the 6.2 update (Hoard Mimic) and special holiday events (Kris Krinkle).

There’s also the fringe benefit that sometimes content that launched bugged on PC debuts fixed on Switch (e.g. Burning Ocularen released as – IIRC – Yellow/Brown making it incompatible with its own Faction, but launched on Switch with the fixed colors, Green/Yellow).

> [@feedle](#):
>
> also the ai needs fixed for troops like sycorax and grey king controlled by CPU. make sycorax pick the highest colour that is common on the teammates of the CPU or highest gem colour on the board. grey king should pick the gem that has the most enemy common mama colour not any random gem colour that no one uses.

Maybe you’ve noticed how the cpu occasionally misses matching 4 or more gems? I suspect this was a change to the AI some time ago. Agreed that certain troops (e.g. Aziris) are almost completely useless in the hands of a cpu because of how much their utility depends on board layout, but I don’t see a need to fix this. For example, when running Clockwork Sphinx (which I do like 80% of the time) I don’t _always_ pick an ideal Mana Color for my team – sometimes I’ll pick an off color when it will yield a match of 4 or more Gems, or simply to deny the cpu access to that color for a turn.

---

_[View the full topic](https://community.gemsofwar.com/t/switch-player-wishes/78821)._
